robin  [developer] Nov 29, 2013 @ 4:49pm
Patch 2.143
Changelog version 2.143

- New machines added (e.g. Teleloader)
- Grass bales can be pressed
- Grass bales can be sold
- Gras bales can be added to gras silo (just drop them)
- If cows get grass and silage you get even more milk
- Large plows return to neutral position now
- Trailers turn now properly when connected to Friend Cutter Pro
- Corn silage can be unloaded into grass silo to store it
- Improved swaths
- Improved a lot of machines
- Grass automatically grows on empty fields after a few month - but you get less as if you seed it manually
- Manually seeded grass gives less and less yield round after round (weeds)
- Combined cultivator/seeders cultivate even if the seed storage is empty
- Dunghill (grows in relation to animal number)
- Yield prices balanced
- Smaller bug fixes

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Changelog version 1.017

* Zunhammer manure fertilizer added
* Two Amazone sprayers added
* Introduced speed control for manual gearbox tractors (key '1')
* antialiasing and light blooms/depth blurs switchable in video options for better performance conrol.
* Fixed some display issues, tree renderer, several slight posprocessing issues
* updated russian loca
* added hungarian loca

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Changelog version 1.016

* Savefiles are now stored under %APPDATA%. Old savegames can be loaded. Should fix several problems regarding UAC.
* Fixed reading several parameters on loading like driver position, weights, dirt and more
* Field informations are now loaded correctly and displayed also on Map
* On deleting a profile all save files are also deleted correctly
* Russian Loca replaced with the loca from Ruslan Sokolov (Thank you!)
* Bale trailer physics and collision fixed

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Changelog version 1.015 Hotfix

* Fertilizer/Spray-texture is removed while plowing
* Bridgeproblem with bale trailers solved
* AI traffic does not get too dirty

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Changelog version 1.013 / 014

* Fixed overbright textures
* Switchable realistic sun with realtime sunrays
* Additional language fixes
* Save button in pad|mechanics menu
* Remote store access from pad menu (point over shop icon/click) for higher prices
* Vehicles get dirty over time
* Tires leave trails on terrain and fields
* Vehicles can be cleaned up in home petrol station
* Vehicles get clean also during rain - slowly
* Seeds and crops prices vary now
* Player can pay back loan partially (in 10k chunks)
* Bales are sorted & fixed on bale trailers now in entering tractor
* Fixed crash when teleporting with bale trailers attached
* Teleport with bales on trailer works properly
* Added Amazone Pantera
* Several other fixes

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Changelog version 1.012

* Yield sale prices increased
* Rain probability increased
* Weather change speed increased - when switching to a rainy day, it took a while to make it actually rain. Now it's 3 times faster.
* New texts' language fixes.
* Fix to sell tractor with frontloader and with bale on the fork.
* Fix to teleporting to a road with frontloader and bale on the fork.

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Info about version 1.010 + 1.011

* Adjusted constraint params of loading with trailers/machines attached.
* Different method of file copying - fixes few issues of restoring saves from 1.009 (automatic -> manual).
* A number of optimizations
* Flying dust/flowers restored
* Ability to sell vehicles (Machine shop)
* Manual load/save instead of automatic.
* Slight adjustments to Shop menu for selling
* German translation partly fixed
* Norwegian language added

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Changelog version 1.009

* Smaller optimizations
* Loca changes
* Support for Good ol times DLC
* manual non-speed-shift gearboxes (different gears fwd and reverse)
* John Deere with proper gearbox
* fixed rare load bug involving John Deere tractor.
* fixed a few possible stability issues.
* adjusted switching driving direction while driving at full speeds.

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Changelog version 1.008, 2013.12.02

* Career: after finishing years' tasks the game was waiting till next spring with new objectives - fixed
* Lowered intensity of environmental reflections on vehicles' panes
* Bale physics further improved
* Analog devices (keyboards, joysticks) buttons configurable in controls menu
* More realistic yield due to fertilisation and pre-winter seeding
* Exiting pad menu now with properly defined button for entering menu
* When switching rounds you get info on money claimed by bank (and interests) - if loan was taken
* Smaller loca changes

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* In der Karriere wurden unlogische Tasks oder fehlende Hinweise ergänzt
* Refektion der Scheiben reduziert
* Controller und Lenkrad-Buttons können jetzt zugewiesen werden
* Ernteertrag in Bezug auf Düngen und Saatzeitpunkt angepasst
* Map wird jetzt immer mit der zugeordneten Taste auch geschlossen
* Bank-/Kreditinfo beim Wechselnd der Runden - nur bei Kreditnahme
* Kleinere Loka-Änderungen

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Changelog version 1.007, 2013.11.29

* shop machine names save correctly
* added fix for "career stalling"
* player fields more bright green (map)
* 2560x1440 resolution added
* M closes map also

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* Maschinennamen im Shop werden richtig gesichert
* Fix für die Karriere - Mähdrescherproblem
* Auf der Map sind die eigenen Felder jetzt hellgrün
* 2560x1440 Auflösung wird unterstützt
* M öffnet und schliesst die Map
Last edited by robin; May 16 @ 3:11am
Showing 1-15 of 237 comments
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Maverick Nov 29, 2013 @ 4:55pm 
A patch a day keeps the whiners away :)

Awesome sauce. Kudos.
Medical_Waste Nov 29, 2013 @ 5:14pm 
Thanks for the fixes! Great timing was almost to career stall point.
Keep 'em coming.
MariuszPapa Nov 29, 2013 @ 5:14pm 
Superb!
But... F430 steering wheel buttons doesn't work :(
Last edited by MariuszPapa; Nov 29, 2013 @ 5:15pm
Maverick Nov 29, 2013 @ 5:29pm 
Originally posted by MariuszPapa:
Superb!
But... F430 steering wheel buttons doesn't work :(
See wishlist - pinned topic. If it's not in there, ask for it to be added.

Devs can only do so much. Besides, It is the weekend. More important things like LIFE need to occur. Otherwise they'll be hopeless come Monday :)
Last edited by Maverick; Nov 29, 2013 @ 5:30pm
AceOfSpades Nov 29, 2013 @ 7:54pm 
What was the career stalling part? Hadn't heard/read about that one. What was the issue?
I am curious, as to if I was lucky and avoided it or have not gotten there yet. Won't matter either way now, but curious what it was.
Last edited by AceOfSpades; Nov 29, 2013 @ 8:04pm
species.7 Nov 29, 2013 @ 8:04pm 
Thanks for the patch.great to see a company support its game.
Medical_Waste Nov 29, 2013 @ 8:12pm 
For me it would stall after I bought the combine, game wouldn't advance to next task enter combine and drive home
AceOfSpades Nov 29, 2013 @ 8:27pm 
Originally posted by Medical_Waste:
For me it would stall after I bought the combine, game wouldn't advance to next task enter combine and drive home


Ahh ok , I was lucky and didn't have that issue.
Thanks for the info.
DerDree Nov 30, 2013 @ 1:15am 
Very nice work! Thanks for the patch! :)
Zakmoonbeam Nov 30, 2013 @ 1:16am 
Nice to see such a fast patch. Thanks for restoring my faith!
markugoonie Nov 30, 2013 @ 1:53am 
;D
Originally posted by Maverick:
A patch a day keeps the whiners away :)

Awesome sauce. Kudos.
Araulen Nov 30, 2013 @ 3:03am 
I am now waiting for the patch improves the optimization :)
darkiceman Nov 30, 2013 @ 6:22am 
I need to harvest 4 fields. I have done the for some years now. I don't progress. Is this a bug or am I doning somenting wrong? I have 4 different fields.
carribeancanuck Nov 30, 2013 @ 6:46am 
This patch never resolved the stalling issues for me still constantly having to exit and restart to continue.
Josh | TWC Dec 1, 2013 @ 1:42pm 
HOW TO PUT PATCHES ON?????????
Showing 1-15 of 237 comments
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