Story and Universe:
I played this game for an hour or two yesterday, and Im already looking forwards to playing through the entire game. You start off the game by waking up with an artificial intelligence implanted into your mind (Nero) and that machine has the greatest sense of sardonic and sarcastic humor that I've ever seen. It has a (So far) Captivating story set in a well built and fully fleshed out Sci-Fi fantasy universe, so if you're looking for a game with character and soul, this is a great pick. 10/10
I run a toaster of a laptop, but even so, I was able to run this game on standard graphics, and let me tell you, this game is beautiful. Whether you're fleeing explosions, exploring a sprawling junkyard, or assauling a space station, I sometimes need to stop and just gaze at the beauty. Yes, it's a 2D map, but it's rendered with 3D objects in a way that makes it look fully 3D without obscuring the gameplay. 10/10
The only places I see negative reviews on this game are concerning the gameplay; Movement is controlled by turning in directions and having a unidirectional thruster and a directionless brake. Steering is difficult, but realistic... I personally found it refreshing, creative, and unique, but some people think it is hard to control and painful to use. I do recomend you try the demo to see if its a style that you like, but I love the unusual movement controls.
The actual combat itself gets rather hectic. Amidst the sea of torpedo's, tractor beams, bombs, plasma trails, lasers, and waht appears to be an inexhaustible supply of different weapons and utilities, it can sometimes be easy to lose track of what's going on in the chaos. Despite that, the combat itself is unique, varied, and captivating... provided that you like the movement system. I like the movement system and learned early on how to set myself in an orbit by hammering down the thrust in a constant turn to dodge and point towards the enemy at the same time, but again, this has a VERY non-standard movement system that dictates the way combat works. It takes some practice to learn the ropes, but the early campaign levels are easy enough that you have time to experiment and learn the ropes. Try the demo before you buy the game.
In addition, this game was made to be played with a game pad. Yes, you could probably do it with a keyboard and mouse, but I took one look at the controls and grabbed my pad, because this game was designed around a controller. I would STRONGLY reccomend that you try using a gamepad for this game, and if you don't have one, then MAKE SURE YOU PLAY THE DEMO before you buy it. 8/10
I paid 2$ for this gameon a steam sale. The normal price is 10$. I'd have ben happy paying 15$. People tell me that the game has an extensive single player campaign, the median play time for reviewers hovers around 30 hours of playtime. In dollers per hour of entertainment, that's excellent! 10/10
Try the demo. If you can wrap your head around the semi-realistic inertia based movement system, then you'll love the way the combat flows around that. If you like a good story with well written characters, you'll love Nero's quirky addiction to PBC's. If you want a game that challenges you, or just a cinematic experience, the game has 7 different difficulty modes for all styles of play. (I picked the third easist; Sage (Looking for a challenge) And that's been a favorable ammount of challenge so far.) I haven't even touched the ship building and customization aspects yet because I've been having so much fun with the campaign and using the pre-made ships.
Post-Note: If you have problems launching or playig the game, check the troubleshooting part of the forums. I had a problem that prevented me from starting any levels that was fixed in three seconds by clicking something in the options.