Přidáno: 25. prosince
I like the historical period and the variety to strategic aspects to develop and succeed with. I have played it and cruised the wiki enthusiastically for dozens of hours and I still learn how to play better every time I play it. The official forum impresses me with its intelligence and historical passion, which also makes me feel good about playing this and Paradox's other games.
To my own taste, being able to play and thrive with a strategy focused on trade, diplomacy, and internal developments is a major plus. Though admittedly as I have got better and better at this I have begun to find peace and stability rather boring and seek out international shenanigans. Especially after I have developed my own little cultural sphere to be 30 years more advanced, laughably more wealthy, at least as fully armed, as any other country, I now like to field my spies and huge surpluses of gold manipulating the finances and political standing of AI countries to affect the balance of power in various regions. This often doesn't work because the AI doesn't use rebel uprisings and my gold reliably, but it's kind of an odd little betting game.
One of my favorite and still ongoing games, I began as the Mamluks and built up as above, but as I began bothering about trying from behind the scenes to support strategic, small European powers to the disadvantage of the larger ones.
Having tried out several mods, I decidedly recommend MiscMods Expanded as a relatively straightforward but impactful set of changes. It's also pretty easy to mod little tweaks into the game yourself with Notepad. Also, if you get tired of the game's being heavily structured toward European domination every time, I've found that changing the prerequisites on Quest for the New World (allows exploration) on a per-tech-group basis to be by far the most expedient element among my measures to spice up the Earth's destiny via their containment.