게시 일시: 2015년 2월 26일
+ Free to play (definitely not pay to win, you can get all the cards without spending anything),
+ You get plenty of free cards to start with,
+ Great training and campaign,
+ More complex and interesting that Hearthstone, but less complicated than MTG,
+ Great game balance and plenty of unique factions/play styles,
+ Easy learning curve if you are comming from another TCG
+ Helpful and friendly community in chat,
+ Active Devs! They can even be found in chat,
+ Simultanious turns means little idle time while in a match,
+ It never feels grindy, and if you decide to pay with real money the prices are quite reasonable
- Limited playerbase, I have no idea why,
- Game is not without its (minor) bugs,
- While you do get a lot of cards to start with, they are mostly commons and uncommons, you will need to spend a lot of time trying to get rarer cards and cards that you need,
- Card base is nowhere near as large as MTG, but to be expected from a relatively new game.
Long, did Read:
Great for a free to play game. Playing thru the campaign gets you around 600 cards (easily enough to make a decent deck) and enough IP (in game credit) to buy another booster pack. It never feels grindy and it is fun regardless of what cards you own.
After you have completed the training and campaign there is a solid match making system in place for when you want a challenge. On top of that, if you feel that you can't make a competitive deck with your own cards there are weekly free decks to borrow. While the game is definetely a true free to play (you can get all the cards without paying a cent), you will notice the strength of decks of more seasoned players. The main issue isn't the game itself, but the fact that few people have heard about it. Having said that, the AI is puts up decent fight and if you are prepared to wait a lil while to find a match, you are in for a treat! Alternately invite a friend (it's free) so you don't have to wait to find a match!