โพสต์: 25 มกราคม
If you have ever liked any RPG of any kind, I would suggest giving this game a go. I first played this game when I was around 8 or 9 years old, and I still remain incredibly impressed by the amount of effort put into this game.
The most impressive points of the game come to my mind in the form of the story, creativity, and adaptability that this game presents.
BGI:SOA alone presents an impressive storyline that will likely take you a good 20-40 hours of gameplay to finish if you streamline and know exactly what you are doing. With side quests and random adventuring, you can easily get 100 hours out of this game, if not more. Personally, I have probably spent 500 or more hours over the course of the 10 years that I have owned this game. Anyways, the story is an intense, epic, and intricate path that will keep you invested for the course of the game. It's easy to get sidetracked, but it nver felt to me like I ever lost sight of the main goal, as if everything that you do up until certain points are all just preparation in lieu of the journey and inevitable war ahead of you. There are also more side quests than one may like, and you will not finish them all on your first run through, but they are all significant stories that add something to the main story, never really taking away from the main path, but rather adding extra bits to the lore that you learn throughout.
In addition, the creativity is most definitely worth mentioning. With beautiful environment and 2d art, especially for its time, the pixelated picture that you walk through is brought to life by somewhat sloppy but still carefully done abiance sound and background music. It is true that the paper dolls, in-game-characters, and animations are all pretty bad, to be blunt, but if you can look past those and a few other flaws, it really is quite a beautiful game when you take it as a whole.
It's easy to see that a lot of mindpower and creativity was put into the sensual aspects of the game for the players.
The last major point of this game I would like to make is how adaptable it is. For one, the difficulty of the game can be increased and decreased, which does more than just power up enemies, but actually give them different AI that makes fights different for each difficulty that you fight at. No matter how many times you've played it, there is always a way for fun to be had, whether it be by making the game harder, or by creating an invincible mage and blowing up every man, woman, and menacingly pixelated cat that has the misfortune to be within your line of vision. I still remember one time when I did just this, but took the additional effort to mod my character for special unattainable spells and a ring that removed the delay between casts, and I spent nearly four hours entertaining myself as I literally blew my way through the main cities and districts of Athakthaktla (whatever lol) as I pretended my character had become the magical equivalent of the terminator as I beelined towards Jon Irenicus in a murderous pursuit of revenge at any costs. It is much like minecraft, in the way that there are many methods to do any one thing. For example, maybe you want to talk to the dragon that kidnapped the mayor's girl by seducing her in his human form, and work out an exchange of her life for your own, or maybe you want to convince him using your charismatic and eerily cheerful paladin that you picked up on your way there. Or maybe, you just want to stick it to him, take his head and jail keys off his dead body, and leave his cave with the girl in arms like Arnold Schwarzenegger walking out of a base he just blew up. The point is, it's a game that truly leaves the amount of fun you want to have in your hands.
Overall, it truly is an incredibly fun game if it is your kind of thing. The replay value isn't great, but it kept me busy for awhile. Definitely worth looking at at the very least. It's better on the original discs.