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aTweaks - rebalances many types of enemies to be like their AD&D counterparts (more difficult), most notably Fiends, Undead, and Elementals, along with some other miscellaneous tweaks.
BP Ascension - the main draw of this is Ascension which makes the boss fights of ToB harder and changes the final battle significantly. Offers other modifications of questionable quality but are not necessary for Ascension to work.
Wizard Slayer Rebalancing - rebalances Wizard Slayer to be truly deadly against spellcasters. Can dispel one magic defense per hit using a special ability (think Breach, only one defense at a time per strike). Can get 100%+ magic resistance with items and reflect all harmful spells back to their users temporarily via an HLA.
IWDification - brings many Icewind Dale spells to BG2, both arcane and divine, which causes druids to suddenly stop sucking so much.