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I prefer starting in BG1 because of the overall experience related to starting as a level 1 rookie and the items and attribute bonuses one can take over into BG2 for the main player character.
BG2 is... better. BG1 was stingy as hell with the XP and quest rewards. its a low level thing. very little magic, you start out and your mages can cast like one spell a day that does like 4 damage.
No banter between the party members few party member quests except for the added characters beamdog added in.
Its a good enough playthru but you'll find the first dunno half of it stingy as hell. Then I went and did the tales of the sword coast piece of it and it got my XP to the cap and had some items. and then siege of dragonspear. before starting BG2.
BG1 basically starts really slow and then picks up around chapter 5 (there are 7 chapters)
Did the trilogy pack (BG1, BG2, and siege) for 14.41 USD on some black friday deal
Had a bunch of forest map areas I explored to see and well, its a forest, theres mostly nothing there in most of them.
BG2 starts well and stays well for the duration.
But I don't regret getting BG1 and will play thru it again. I'd just recommend... rushing thru the main quest for the first bunch of chapters.
It's obviously a personal taste thing, but BG1 hit all the right notes for me and BG2 turned me off to the point that i still haven't got into it.
I think this is mostly because BG2 is a direct continuation of BG1. Essentially BG1 is like starting a new Campaign in D&D. Your DM sets the stage and slowly eases your group into it; gradually introducing new NPCs, Quests, etc.
Whereas BG2 is like immediately picking up your last session; you're supposed to know what you were doing, what stuff is what etc. So for people who already played BG1 and were eager for more ... BG2 is essentially what they wanted.
Though, like you said; it's a personal taste issue. I agree BG2 really bombards you right out the First Dungeon. The minute you get to see the light of day; literally everything everywhere in the City has Quests and NPCs available or prompting you. Heck, just walking into the Copper Cornet has, what? 4 NPCs come right up to you are start shouting "Someone help me I have a Quest!1!" lol.
That's why I really liked Planescape: Torment and Icewind Dale better; Player Friendliness wise. With Torment you have no idea wtf is going on; which neither does your Character. So in that case you are both in the same boat and the game branches out organically from there. With IWD you make your own group of Mercenaries and step off the boat in a land rife with danger and need of help. "Go here, do that" is essentially IWD in a nutshell lol.
But overall I thought BG2 was better done. Companions actually have something to say, you don't have the awful level 1-2 combat (miss miss miss miss miss miss hit oops you died), the areas are designed more meaningfully (almost no boring or useless areas, and you're given a reason to visit them beyond "oh, this is a place"). The encounter design is better. What, like 90% of BG's combat is random encounters with crowds of generic enemies?
But, yeah, I do get that some people prefer the more open feel of BG's exploration. Opinions and all that.
I'd skip the DLC though.