Posté le : 18 novembre
WRC Powerslide is a strange beast, a combination of the best of old school Colin McRae rally games and a multiplayer kart racer like Mario Kart or Sonic. While it excels at neither, there is still a lot of fun to be had here.
The single player element of the game consists of eight rally's from across the world each of 3 stages. To complete a rally you need to win all 3 stages in all 3 types of cars; WRC, Class 2 and Group N with a total of 50+ cars to unlock. The cars are from 2012 I believe and there are no obvious missing ones from Group N Lancers to Loeb's C4. While I can't place the exact game, many of the art assets are taken from an old Colin McRae game, the German, Greek and Italian locations are very, very familiar.
Each stage consists of 4 cars at the same time on same stage with various power-ups littered through out. Power-ups range from Nitrous, shields and smokescreens if you are in front to hailstorms and lightning bolts if you are not. The driving model has a definite arcade feel. You really never have to use the brakes, push the handbrake and throw the car at the corner, rinse repeat and if you even competent at racing games the campaign is very easy. The camera follows the car at a fairly high angle and lags a little from the steering input. Go round a tight hairpin and you can suddenly be heading towards the camera for a moment before the camera rights itself. This lag does take a while to get used to.
There are a few bugs in the game, cars mislabled and strange graphical glitches. The accident physics are a lttle out as well, sometimes a minor collision will result in multiple rolls and spins way beyond the energy of the crash.
There is also a multiplayer portion but sadly it is almost completely dead. The few games I did find were lag-fests and there was never 4 people online at the same time. The game uses it's own server and account system, maybe steam-works integration would improve the situation.
Even at the current full price of $3.99 there is a decent amount of fun to be had here and if you organise a group of four for multiplayer with voice comms instead of relying on randoms it would be a riot!