Sparkle 2 Evo
Michal  [Разработчик] 16 апр. 2014 г. в 0:06
Sparkle 3 - what would you like to add?
Hi there!

We're gathering ideas on what improvements would you like to see in the potential sequel. We've been brainstorming and reading the community discussions for a while now, and have lots of ideas on how to make Sparkle better. But we make games for the players, and would be grateful for your suggestions.

So no matter if you did or didn't enjoy Sparkle, please tell us what would you like to see being done differently, or what additions you would welcome. We're going to reward the best ideas with codes for one of our other games.

Thank you,
Mike
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Сообщения 115 из 44
I would like the option to reset my controls to default.
I would like to see a DNA branch where you can select new abilities like a bigger jaw, faster swimming abilities etc, after you completed a level you get dna points to unlock them, so you can atleast make your own combined sparkle.
Maybe if it is possible even a system like the game "spore" in the cell stage http://i1.ytimg.com/vi/Z_KzJpnMMZU/maxresdefault.jpg
It would be nice if one could shatter the DNA in earlier steps of your evolution and replace one coloured orb with one of the other coloured orbs.

And a creature library, where every species you have killed atleast one of, is shown (maybe the creatures could be IRL microbes? they would be easy to name atleast)
Отредактировано Goldfang; 19 мая. 2014 г. в 16:03
i would like to see sets of maps (mby 4-5 sets),that everytime u complete each set,u will have to deal with a boss.It will be nice to see more stages with bosses like giant Octury

Also,it would be cool to add an underwater cave level
Отредактировано soad125; 20 мая. 2014 г. в 18:18
Seria excelente que para la version 3 arreglaran los problemas de la version 2

That would be excellent for version 3 sprucing problems version 2
Sparkle 3? What about fixing some bugs in Sparkle 2? There are still alot of reports in that topic and it's awfully quiet on your side.
Multiplayer and more elements!!
3 words ADD-MORE-LEVELS And I would like to see you beable to pick how your sparkle looks as it evolves.Almost like the cell stage editor in spore.And add some more creatures and more sparkles you can be! I WHANT A MULTIPLAYER! the Dumb AI enimy in competitve mode is not good enough!
Un indicador de nivel o progreso del tipo de evolucion segun el color que se come
Mas poderes o mayor uso de ellos
Capacidad de eleccion sobre evolucion de herramientas
Depredadores a evitar
I enjoyed the game, short as it was. But all the sparkles felt the same... Carnivore? Omnivore? Herbivore?

Technically all the sparkles are carnivores, because they all eat the same organisms, only differant colors. I mean, you encounter fish. But even the 'slow herbivore' is just a carnivorous glutton, instead of a herbivore. What I'd like to see is three differant branching paths, one for carnivore one for herbivore and one where it's tougher to get food so you evolve into an omnivore.

Perhaps even an upgrade menu, where you can select what you wish to evolve into. And, if chosen, locking the other choices. If you move away from say, herbivore, you get more choices in the carnivore or omnivore path, but certain herbivore 'perks' or 'skills' are from then on locked. This way you can create eleborate evolutions and every game could feel different.

As it stands you just do the same things with little to no say on how you evolve (during competative) or just swim around trying to get one color and evolve slower
i would like the game to become a bit more like Spore at the start was Sea and land(not the tribes, space etc though)
As others said, more controllable evolution would be great. Ideally with a variety of separate traits that determine your sparkle’s look and stats, rather than straight evolution from Form A to Form B or C.
я не понимаю, о чем вы здесь разговариваете, но, пожалуй, я оставлю это сообщение здесь .-.
I would like some light RPG elements. Such as choosing certain traits for your creature.
More transformations and items like a rpg
Отредактировано 白い; 16 авг. 2014 г. в 18:37
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Дата создания: 16 апр. 2014 г. в 0:06
Сообщений: 44