Posted: March 27
Potential buyers beware; this sofware is a bit of a money pit. All signs point to the continuation of the inclusion of useful new features as micro-DLC. Also keep in mind that the assets in most of the DLC are not meant for commercial use, making most of the content only suitable for hobbyists. This is also pretty tightly tied to the Unity ecosystem. You won't have much luck using anything you make with any other engine until they finally add in exporters to common formats (.dae, .fbx, .obj) and they may never do that.
Picked this up over a year ago, never got much use out of it because of persistent shader bugs on Linux for the two graphic cards I've used with it that have gone unfixed to this day. Their home-brewed DRM solution also seemed to cripple my copy of the software after the version 3 update due to a false positive. The devs refused to own up to this and instead continue to accuse me of pirating their DLC.
If you can get past all that and still feel interested in this, here are the main pros and cons from what I have seen so far.
- Modestly fun terrain editing tools that are based around a novel grid setup you can raise and lover and brush the terrain to snap to it. Takes getting used to, but is well suited to the task.
- The terrain painting looks like it could be really useful, but due to the above mentioned shader bugs I haven't got much use out of this feature.
- The assets that came with premium looked fairly decent, if a bit generic. If you like cartoony low-poly stuff, then their art style will likely appeal to you.
- It often goes on sale. I know some friends of mine got it from sites like Bundle Stars for a lot less than I paid, with a few DLC included.
- Can't really think of anything else,
- As mentioned, their customer support isn't all that great. If you happen to disagree with them, or have problems that they don't feel are worth their time to fix, don't expect it to end well.
- The controls are really clunky and I could never fully get used to them. I think it comes down to poor shortcut choices, but your mileage may vary.
- Map size is pretty limited and I haven't seen anything about plans to add in support for tiling any time soon. This is a bit of a deal breaker for me, but the space is probably plenty if you plan to have your world broken up into smaller maps with load points and barriers. I'm more interested in open-world designs though.
- They say this is a finished product, but there are still many missing features and most of them won't find their way into the basic version. Expect to need premium and continued DLC purchases if you hope to eventually have something resembling a full toolset here.
- Recent inclusion of pretty poorly designed extra DRM that seems to cripple your UI and may even blacklist your product keys preventing you from fixing the damage with a reinstall.
Overall I can't recommend this unless you are strictly a hobbyist who is fine with the fact that you will need to keep paying for this software on a regular basis in order to keep it useful and that it may eventually get permanently crippled by over-zealous DRM.