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aaronflippo(Flippfly)  [developer] Dec 14, 2015 @ 8:43am
We are letting our community vote for our next game project
Hey all! We're trying a crazy experiement called a "Prototype Showdown." We've made a ton of prototypes over the past couple years, and we're going to do a tournament-style showdown where our community picks the winner each round. The eventual winner will be made into a full game.

You can check out the two options here, [flippfly.com] including playable prototype builds for Win/Mac/Linux. Give them a try, cast your vote, and then come to this thread and give your detailed feedback! We'll keep working on the winning prototypes throughout the tournament, with your feedback.

(Also a side note: We're still working on Hexarden, [flippfly.com] and we'll have more to show soon on that project.)
Last edited by aaronflippo(Flippfly); Dec 14, 2015 @ 8:48am
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Showing 1-15 of 41 comments
DaavPuke Dec 14, 2015 @ 5:08pm 
Hi dudes; love the idea! I have one suggestion and one question:

- Suggestion: Maybe find a way to tally votes without requiring people to log in. I'm sure some people don't want to go through the account creation thing, but still want to vote.

- Question: Would it maybe be possible to get that trailer music as a download somewhere? I'm thinking it could maybe help with making some short Youtube videos of prototype gameplay for the rounds.

Thanks,
Daav
Narushima Dec 14, 2015 @ 9:48pm 
That helicopter is super fun to pilot!
As for the other game, I've definitely played something like that several times already, plus the game over makes it frustrating (what is this, 1990?).

But seriously, good job on both games.
AukonDK Dec 15, 2015 @ 12:34am 
Great to see Linux builds!
I found both games frustrating but Dupi was the good kind of frustrating. When I realised it had limited lives I was transported back to my days playing Manic Miner on the Spectrum.
aaronflippo(Flippfly)  [developer] Dec 15, 2015 @ 3:24am 
Originally posted by DaavPuke:
Hi dudes; love the idea! I have one suggestion and one question:

- Suggestion: Maybe find a way to tally votes without requiring people to log in. I'm sure some people don't want to go through the account creation thing, but still want to vote.

- Question: Would it maybe be possible to get that trailer music as a download somewhere? I'm thinking it could maybe help with making some short Youtube videos of prototype gameplay for the rounds.

Thanks,
Daav
Thanks for the feedback! The music is called "Clear Eyes" - here:
https://www.youtube.com/watch?v=xvpKthhmskw

I'm not sure where Forest got it from, but we were able to buy a royalty-free license.
DaavPuke Dec 15, 2015 @ 5:52am 
It's part of the Youtube Audio Library, apparently. Thanks for letting me know! https://www.youtube.com/watch?v=bNXlwOpblFE&ab_channel=YouTubeAudioLibrary
Redpossum Dec 15, 2015 @ 7:45am 
How do I make it go?

Game installed, running, chopper is sitting on pad with rotors still. I looked at all the controls, WASD, or arrows, good, but how do I get started? Nothing does anything, except the Escape key changes between mouselook-with-no-cursor and standard cursor that does nothing.

How to start the engine? What am I missing?

Oh yeah, and why are the files green when I look at then in winblows explorer?

Win7/64 SP1
Last edited by Redpossum; Dec 15, 2015 @ 7:50am
aaronflippo(Flippfly)  [developer] Dec 15, 2015 @ 8:00am 
Originally posted by Redpossum:
How do I make it go?

Game installed, running, chopper is sitting on pad with rotors still. I looked at all the controls, WASD, or arrows, good, but how do I get started? Nothing does anything, except the Escape key changes between mouselook-with-no-cursor and standard cursor that does nothing.

How to start the engine? What am I missing?

Oh yeah, and why are the files green when I look at then in winblows explorer?

Win7/64 SP1
Sorry for the confusion! Hold the left mouse button to start the rotors :)
No idea why the files are green! That must be something on your PC..
Redpossum Dec 15, 2015 @ 8:11am 
Originally posted by aaronflippo(Flippfly):
Originally posted by Redpossum:
How do I make it go?

Game installed, running, chopper is sitting on pad with rotors still. I looked at all the controls, WASD, or arrows, good, but how do I get started? Nothing does anything, except the Escape key changes between mouselook-with-no-cursor and standard cursor that does nothing.

How to start the engine? What am I missing?

Oh yeah, and why are the files green when I look at then in winblows explorer?

Win7/64 SP1
Sorry for the confusion! Hold the left mouse button to start the rotors :)
No idea why the files are green! That must be something on your PC..

OK, cool, that worked. So the left mouse button is like the collective, sort of.

Nice little game, I guess I'm just too clumsy; rotary wing aviation is not for everyone.

I am having to use Task Manager to kill the game as I cannot find any way to exit.
Drew Van Camp  [developer] Dec 15, 2015 @ 8:26am 
Originally posted by Redpossum:
I am having to use Task Manager to kill the game as I cannot find any way to exit.

the universal Windows key combo for exiting an application is Alt+F4
markoh00 Dec 15, 2015 @ 9:34am 
I absolutely love this idea. I just downloaded, played and voted. I always loved Flippfly's communication with the fans. This brings it one step further and other devs should really try the same. Thank you very much for this opportunity!
aaronflippo(Flippfly)  [developer] Dec 15, 2015 @ 10:02am 
Originally posted by markoh00:
I absolutely love this idea. I just downloaded, played and voted. I always loved Flippfly's communication with the fans. This brings it one step further and other devs should really try the same. Thank you very much for this opportunity!
Thanks for that comment! It's really awesome to know people appreciate our approach.
chouarlez Dec 15, 2015 @ 7:31pm 
I really like this showdown idea! It is an interesting way to get the community involved, and we get to try fun prototypes!

However, I seem find myself in the Dupi minority; I agree the Copter game would be interesting as well, but I really like how Dupi has a lot of potential for complexity despite having an extremely simple control scheme.

I agree with the criticism that a finite number of lives with a complete restart when you run out is harsh and makes the experience less fun, but this is just a prototype and I would assume a full Dupi game would have Chapters or Worlds or something so you don't start from the very beginning when you run out of lives.

In any case, I look forward to the rest of the tournament!
crissymoss Dec 15, 2015 @ 11:51pm 
How long is each vote going to be up for? I wasn't sure if the count down was for one vote, or the whole contest.
aaronflippo(Flippfly)  [developer] Dec 16, 2015 @ 3:47am 
Originally posted by crissymoss:
How long is each vote going to be up for? I wasn't sure if the count down was for one vote, or the whole contest.
Thanks for the feedback! The countdown is just for this round - each round will last about a month.
[Eg] Alex Dec 18, 2015 @ 12:13pm 
i cant seem to get the taxicoptor one working. it starts to the display settings screen, but as soon as i click OK a black window shows up. the last line in the consule is Importing game controller configs.
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