張貼於：06 月 23 日
A solid adventure game that's very interesting and worthwhile because of its dark atmosphere. Speaking of dark, don't hesitate to put some gamma into the game and up the brightness around 10-20% as with how little light there is at times it can make navigating the larger maps more time-consuming than it has to be. I finished the game in 16 hours, give or take an hour or two idling, which I thought was a little too long, given how simple and trivial the combat becomes.
-Presents its horror solely by being creepy- no annoying jump scares
-French naming conventions
-Progression (item acquisition) is somewhat variable and up to the player.
- The ambience is great, but there's some instances of questionable lack of lighting and informing the player of all entrances/exits to any given area, making me juggle the game with a fan-made walkthrough to double check for overlooked paths.
-Hearing screams of agony in some of areas' audio tracks can get grating after awhile, the loop's a little too short.
- Controls need to be toyed with at the start to get a comfortable K+M setting, and even then the mouse can be a little sensitive/ receiving conflicting commands leading to some involuntary movements, but when you need precision, you can always leave the turning to your left and right arrows, while keeping a contemporary WASD movement for general application.
-Combat becomes trivial halfway through the game.
-With no map system in-game, it can become a pain racking your brain to remember when and where to backtrack. I used a walkthrough containing maps of each level as a reminder of what I saw.