Posté le : 19 mai
TowerFall Ascension shines brilliantly, to put it bluntly.
I had this on my wishlist for quite some time, but for some reason I couldn't match up what I would see on the trailers with the overwhelmingly positive reviews. What was it about this title that had people so wrapped up in it?
Let me try to explain:1. The controls are excellent.
Only a few buttons, yet there is sooo much difference
between being skilled at it, which requires a fairly complete understanding of the system, and being ‘meh’. It seems simple at the start, where you are clunkily platforming around the levels (at the time you think its just fine), until you start learning how to 'dodge-cancel' and soon enough you will be flying around in a way you would have previously thought impossible.2. All the action takes place on a single screen.
This allows for purely awesome couch co-op or versus. TowerFall
revels in how simple it feels
, but yet has many layers of complexity that it rolls back as you dig in.3. The action is fast and furious.
It doesn’t get any better than this, as far as couch co-op or versus goes. I even had friends playing this that would never touch a platformer.
I mean it was complex enough for a serious gamer, yet could draw in newbs. Tons of mode customization as well, and lots of cool trophy unlocks (tons actually) and statistics that keep me coming back for more.Caveat:
the only deal-breaker for this game, is that you must have controllers, and you must have friends willing to come over and sit on the couch to play local. If you don’t have this, go elsewhere. Single player is really fun since I look at it as training, but other than that, I would not recommend just for single player experience.I could go on and on, but at the end of the day – I am hooked.
I think my friends may be hooked as well. At this point, it’s my favorite game at the moment, and I plan to get many hours out of it (I even set up a competition and invited 8-10 people over in early June 2015).