Postat: 15 decembrie
I'm writing this now, still a little stressed and in the throws of an adrenaline high caused by my friends. First and foremost, play this game with a group of friends who are bad at the game along side you and can get better with you. Playing with randoms online will not help you learn in this HIGH stress environment and the current how-to guides online are only so helpful.
Here's what you get:
You're one of the survivors in the haunted hotel/asylum/hospital, and your on a scavenger hunt for keys to open the various locked doors on the map. As you creep around, you deal with randomly generated hauntings that do aweful things like make the dark screen darker, mysterious spooky noises play in your ear, or keyboard keys can even be disabled. All temporary.
And thats all before your friend takes control of one of three monsters and attempts to murder you before you get the silver key and escape.
The keys and tools are all hidden in obscure places, anything from in drawers of desks to the garbage can in the woods. But never somewhere completly random like the middle of the floor of a ball room. They are hidden well, but not unfairly at all. The rest of the challenge is finding what doors they unlock. Eventually leading out.
The Three Monsters:
As of now there are only three creatures to threaten you and they all garner a different approach to avoid. Here's the long/short;
Lurker sets traps to try to pinpoint your location and materializes in a blink for a few seconds at a time. You pretty much just run from him like an old monster movie. Bracing doors and sobbing until he's gone.
The phantom is 'blind' and only sees players who make a lot of noise. People complain about him being Overpowered but thats mostly because they run around and get slapped instantly. You need to be sneaking when this ghoul roams the halls.
Then there's mary. She randomly teleports around the map, and if the fills up her spooky-meter she frenzies and can run at you rather than her usual trundle. Think the Witch from Left 4 Dead, popping and locking through the dining room looking for victims.
-Very different kind of game play. If you have a group of friends you dont mind never wanting to talk to again, team up and go scavenger hunting.
-This is a HORROR game, not an FPS. When you see the monster you run. There are no guns, just a flashlight. This might sound like a negative, but it really helps amp up the FEAR
-Atmosphere. This might be a little generic, but they really do try to use your less obvious senses to pick up on the creepy factor. You get trained to listen for traps and musical queues, little details, that when you finally do see something. It hits hard and helps you scare.
-Crashes. There seems to be a lot of crashes between my friends and I. Hardware capability dont seem to be the issue, and if someone drops midgame, they wont be able to get back in. They'll only be able to spectate.
-Genuine stress level. It might not be a problem to everyone, but I get genuinly stressed out. Legs tight. Hands sweating. Worrying about ever little step. This is why you play with friends. Let the strange monster creeping on you be your pal. Not some mook on teh interwebs.
Love it. Go in on a 4 pack with your friends. Maybe hope it winds up on a sale. Hopefully the crashes get patched out and new features like new monsters and different playable characters get added. But this is not a game I can compare to any other experience very well.
If players could jump back in if they were kicked and the crashes were resolved I would say full price is worth it. As it stands now, $19.99 is a little steep for what feels like early access material. However I still love the experience. And few things are as satisfying as hearing your friends fill their diapers over skype as you pop out around the corner.