SteamVR

SteamVR

ENiKS Nov 8, 2017 @ 1:53am
Unreal open-source VR demo with hand presence
Hello everyone,

we've just released a small VR demo to show to interact with the world using your hands in Unreal Engine 4 that is multi-platform, supporting per platform logic and input mapping. Included are 17 grab animations that can cover most objects. Compatible with SteamVR (HTC Vive classic controllers) and Oculus Rift, with more platforms to come. The demo is released under CC0 license, which allows you to reuse our assets without any restrictions.

Video: https://www.youtube.com/watch?v=A4WoTd026Ws
More Info: https://forums.unrealengine.com/development-discussion/vr-ar-development/1381972-uvrf-handpresence-temple-for-rift-vive-free-shooting-range
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Showing 1-3 of 3 comments
Black Blade Nov 9, 2017 @ 6:37am 
Looks good, be intresting to see what it can do
Aaron Stanton Nov 20, 2017 @ 12:32pm 
This looks really interesting. If it's open source, have you considered working with the VRToolkit to make sure it reaches as many people as possible? Very cool stuff. :)
ENiKS Nov 21, 2017 @ 3:47am 
VRTK is for Unity, this is for Unreal ... I've never touched Unity, so I have no idea how that would work or if my solutions could be transferred or need to be redone ... that said, it's all under CC0 (public domain like), so if anyone wants to export the assets from Unreal and try redone it with Unity, they can ...
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Showing 1-3 of 3 comments
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Date Posted: Nov 8, 2017 @ 1:53am
Posts: 3