Underrail > General Discussions > Topic Details
FTP Sep 27, 2013 @ 6:24pm
How to recover PSI energy.
I don't get it. I read in some other thread that your not supposed to recover it. Is there anyway to recover full energy?

If not, I really don't get it. Why the game should have a PSI where the acual "mana pool" is only 40% of the total, all the time?

Also, is the feat you take (the one you stand next to a mushrom and recovers PSI energy) the only way to recover this energy? If so, that makes this feat always mandatory...
Showing 1-15 of 21 comments
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DjPuffnStuff Sep 27, 2013 @ 11:16pm 
Kinda curious too, can't find any way to recover psi energy.
living_one Sep 27, 2013 @ 11:35pm 
PSI boosters are the only way to do it anywhere, Shroomhead feat allows you to recover it in the presence of unharvested Mindshrooms up to 40% of your total.
FTP Sep 27, 2013 @ 11:55pm 
Originally posted by living_one:
PSI boosters are the only way to do it anywhere, Shroomhead feat allows you to recover it in the presence of unharvested Mindshrooms up to 40% of your total.

Ok. Got it, thx a lot!
Luthan Sep 28, 2013 @ 1:22am 
I got the Shroomhead feat and now I'm using at the station that locked room but you need to stay nearby from outside south not from the other room with the psi teacher.

For full restore to me - at least at the beginning now - the PSI boosters seem a bit too expensive.
§þyđà ÐæĦōŋĩƈ Sep 28, 2013 @ 4:16am 
I have to agree with some kind of Psi regeneration, I've made my character Psi heavy, and its pretty useless at the moment, maybe 3-4 combats and thats it, I'm out of energy, and at the point I'm at in the game i can neither create boosters nor afford to buy any, so my character is pretty much relying on trying to beat everything to death with fists, which isnt much fun!
FTP Sep 28, 2013 @ 6:25am 
Originally posted by §þyđà ÐæĦōŋĩƈ:
I have to agree with some kind of Psi regeneration, I've made my character Psi heavy, and its pretty useless at the moment, maybe 3-4 combats and thats it, I'm out of energy, and at the point I'm at in the game i can neither create boosters nor afford to buy any, so my character is pretty much relying on trying to beat everything to death with fists, which isnt much fun!

The lack of health regeneration and psi is a issue in the begening of the game. You don't have enough money to buy stuff to go around. I think the issue would be fixed if the game gave more means to replenish both (say certain types of food or drink).
DjPuffnStuff Sep 28, 2013 @ 9:18am 
I wish the doctor could recover your psi energy up to 40% if you go to him. So you don't have to get a certain perk but it benefits you to. Since use psi sparingly on my Pistol toting character, would be nice I didn't have to devote a lot of money and feats just for a small part of their combat.
Luthan Sep 28, 2013 @ 9:39am 
I wished you could just sleep in your room in the private quarters... or auto regeneration. Also the suggested food sounds nice. Maybe up to 60 or 80 percent with food(only usable out of combat - like bandages - and the booster for in combat).

If this could cause trouble with the balance instead I'd prefer higher PSI cost per skill use(having an easier way to get PSI points but higher cost instead of low cost but expensive stuff to get PSI points).
Fusei Nov 17, 2013 @ 6:39am 
"Some people felt like psi points need to regenerate over time, but I want it to be a resource you have to manage just like ammo and batteries. I'm considering adding other ways to restore limited amounts of psi outside of using boosters, though. We'll see."

Source : http://www.underrail.com/index.php?option=com_content&view=category&id=43&layout=blog&Itemid=61

I'd also like that psi point would be a "natural-organic" thingy that would therefore regenerate over time. But the creator seems to think otherwise.
A shame cause a full psi user is harddly doable atm.
Caesar Nov 20, 2013 @ 11:25pm 
Originally posted by Fusei:
A shame cause a full psi user is harddly doable atm.

well they are quite doable actually ;) I have one that uses all psi schools and has all abilities and he has run through the game far easier than my firearms class and my melee stealth grenader class. (It was very difficult at first tho but I think all classes are at first)

You have to stock up on psi boosters and have shroomhead as well as make your own boosters. Tho I do understand where you are coming from I felt that way at first too. I think it would be nice if there was an internal game clock so you knew what time and day it was. This would be so that you could rest once a day and regen to full health and psi.

Well say for aguments sake that dreaming regenerates psi ;) and since you could only do it once a day it wouldnt be able to be abused. Or if Styg doesnt want this maybe at giving us a perk called meditation or something that lets you meditate once per day to regen psi.
Last edited by Caesar; Nov 20, 2013 @ 11:28pm
HolyReap Nov 21, 2013 @ 3:56am 
Originally posted by Caesar:
perk called meditation or something that lets you meditate once per day to regen psi.

how is the shroomhead not an equivalent of meditation?
I finished game with PSY-using fistfighter and hardly used any PSY boosters or melee attacks.
You simply have to prepare before clering the new location by finding at least one mindshroom and return to it after every battle. I found most combats doable with 40% of PSY
FTP Nov 21, 2013 @ 4:25am 
Originally posted by HolyReap:
Originally posted by Caesar:
perk called meditation or something that lets you meditate once per day to regen psi.

how is the shroomhead not an equivalent of meditation?
I finished game with PSY-using fistfighter and hardly used any PSY boosters or melee attacks.
You simply have to prepare before clering the new location by finding at least one mindshroom and return to it after every battle. I found most combats doable with 40% of PSY

Simply? Don't you this is a very boring mechanic?
Caesar Nov 21, 2013 @ 8:22am 
Originally posted by HolyReap:
Originally posted by Caesar:
perk called meditation or something that lets you meditate once per day to regen psi.

how is the shroomhead not an equivalent of meditation?
I finished game with PSY-using fistfighter and hardly used any PSY boosters or melee attacks.
You simply have to prepare before clering the new location by finding at least one mindshroom and return to it after every battle. I found most combats doable with 40% of PSY

So there is no miss-understanding, I had no problem with my psi class. The resting or meditation thing was just an idea to gives us one more way to regen psi.
Last edited by Caesar; Nov 21, 2013 @ 8:32am
GrimJack Dec 4, 2013 @ 11:21am 
How is resting to recover psi different than standing near a shroom? Unless you want the resting to be instant and that would be like unlimited ammo. I would rather stand by a shroom than have to travel all the way back to my bed and travel all the way back to the combat.
Caesar Dec 4, 2013 @ 11:25am 
I thought it would be nice to be able to do this once a day. So it wouldnt really be instant or abused.
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