Thoughts on the update
I've got to say, the changes have really impressed me.
-I like that enemies drop equipment that is actually intact, and therefore valuable, while the economy system and my inventory limit keep me from hoarding everything. I've had to make several trips back to my private quarters just to unload useful crafting materials I may use since stores won't buy what I would have called junk beforehand, and making the rounds in SGS just doesn't cut it for selling the metric ton of loot I am sitting on.
-I don't like that getting overencumbered can stop you in your tracks, I would rather see a set 50% movement speed impairment. Sometimes, I am out there, and I just don't wanna give up any of my precious loot, even after having been economic about what I pick up.
-The intiative system works really well, as an agile sniper I have a lot of power now.
-The oddities are really fun to find, I would like to see a sort of checkbook eventually, however, so I can keep track of what I've found.
-My main problem is that I do not know where I am supposed to go to continue story-related missions. I am playing on a file that is older than the update, and after returning to SGS with the drill circuit and choosing a side with the gangs, I can't really find anyone with new dialogue. Any ideas?
Overall, I like the new stuff.