Български (Bulgarian) čeština (Czech) Dansk (Danish) Nederlands (Dutch) Suomi (Finnish) Français (French) Deutsch (German) Ελληνικά (Greek) Magyar (Hungarian) Italiano (Italian) 日本語 (Japanese) 한국어 (Korean) Norsk (Norwegian) Polski (Polish) Português (Portuguese) Português-Brasil (Portuguese-Brazil) Română (Romanian) Русский (Russian) 简体中文 (Simplified Chinese) Español (Spanish) Svenska (Swedish) 繁體中文 (Traditional Chinese) ไทย (Thai) Türkçe (Turkish) Українська (Ukrainian) Help us translate Steam
Oddity versus Classic xp
As a huge fan of old-school RPGs, I'm accustomed to gaining xp for killing mobs and completing quests. I'm not familiar with the 'oddity' system where finding random items is the only way to gain xp. I was even more surprised to see the description saying 'this was the way the game was meant to be played'. I thought I would give it a shot, but after about an hour of gameplay I've only managed to find one scrap of paper worth 1xp. Is anyone playing in oddity xp mode and actually enjoying it?