Postat: 23 mai
TWAU gripped me in a way that The Walking Dead (by the same developer) never did. The setting is easy to grasp and get familiar with, especially if you've spent any time in New York: the environments have that spot-on aged / worn-down look, and the way the characters dress and talk feel very believable.
The cast is also very well fleshed-out. You can tell that Bigby Wolf (main character) has a lot of baggage (as does everyone else) and the game respects you as the player enough not to bludgeon you over the head with what that baggage is; you figure it out organically through dialogue. The game makes the most of the fact that the player is going to have a passing familiarity with most of the cast through their fairy tales, using that familiarity to give a ton of context very economically.
I especially love that the game doesn't follow the "everyone's an ♥♥♥♥♥♥♥" school of mature storytelling by giving everyone both good and bad traits. My favourite example here are Beauty and Beast, who have been able to stay in love and keep their marriage in spite of all the hardship they've faced—and yet as likeable as they are, it's also pretty clear that they're proud, irresponsible and living beyond their means, and that this will all bite them in the ♥♥♥.
Beyond the characters, the game does a great job of telling a mystery story in which you have to dig around for clues and shake everyone up until they spill their secrets. There are more than a few moments / lines of dialogue that stick with me weeks after having finished it ("these lips are sealed"), which is really unusual for games in general. It makes me wonder if the writer for the comic book series was involved, because the storytelling and writing in this game is seriously good.
Tl;dr: The game looks great, sounds great, reads great, and was really hard for me to put down. All in all this is among the best visual novels I've played in recent memory, highly recommended to fans of the genre.