Red Potassium Apr 20 @ 2:14am
[Spoilers] Episode 3 Confusion
So, after Bigby is shot by Blood Mary, she comes after him wielding the Woodsman's Axe, right? As Blood Mary is walking toward him, the game cues you to start pressing Q repeatedly. I've recently learned that if you choose to tap the Q button or simply leave it alone and allow the scene to play out, nothing changes. Basically, the game gives you a button command that doesn't do anything and even distracts you from what's going on as you wonder whether or not there's a glitch or something.

I've run into button problems throughout the game and I can't help but feel frustrated about whether or not the fact that this ineffectual button prompt is just another one. First time I encountered this was during the fight with Beast where I explicity click on Beast to ram him through the door to Room 207. For whatever reason, the game turned us around and he ends up throwing me through the door because the game did not recognize the fact that I had clicked on him.

So what the hell is the point of that button prompt at the very end? I tell you what--there is no point other than to manipulate the player into doing something completely useless! Did they want players to believe that their game was glitched? I thought it was, thanks to certain precedents set forward by Episode 2 (clicked on Beast, but the game was like, "No, you didn't" So I get hit instead.

So here I am thinking a scene needs to be fixed because the game is broken--I even restarted the chapter because I'd thought the game's button prompt was misplaced or faulty. Nope--they just old you to tap the "Q" button for no reason at all as the game continues on like you've nothing at all. Just a "screw with the player" moment is all it was.
Last edited by Red Potassium; Apr 26 @ 12:43pm
Showing 1-15 of 140 comments
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Confused Potato Apr 20 @ 2:57am 
Originally posted by Red Potassium:
So, after Bigby is shot by Blood Mary, she comes after him wielding the Woodsman's Axe, right? As Blood Mary is walking toward him, the game cues you to start pressing Q repeatedly. I've recently learned that if you choose to tap the Q button or simply leave it alone and allow the scene to play out, nothing changes. Basically, the game gives you a button command that doesn't do anything and even distracts you from what's going on as you wonder whether or not there's a glitch or something.

I've run into button problems throughout the game and I can't help but feel frustrated about whether or not the fact that this ineffectual button prompt is just another one. First time I encountered this was during the fight with Beast where I explicity click on Beast to ram him through the door to Room 207. For whatever reason, the game turned us around and he ends up throwing me through the door because the game did not recognize the fact that I had clicked on him.

So what the hell is the point of that button prompt at the very end?

Furthermore, how the hell does Blood Mary break Bigby's arm with that tiny foot of hers?! Bigby's arms become like gorilla arms when he transforms, and he continually absorbs entire volleys of buckshot from the Tweedle's gunfire. It's an occurance that kinda killed the scene for me, in general. This is the first time Bigby's made such a dramatic transformation, and I thought it was really awesome until this dainty girl plants her foot on his arm and it breaks like a piece of balsa wood!

Well i think the button prompt at the end is to make you feel that you are struggling to get up.

Also Bloody Mary is a fable known to slaughter ALOT of people, so i assume she would have at least enough strength to break bones like a twig.
LadyRain Apr 20 @ 3:19am 
I, personally, was just freaking out and spaming the Q button. That whole part with her walking towards you, with the axe scrapping on the wall, I think the idea is to make you panic, like all you can do is spam Q but you know Bigby is just too buggered to do anything and she's walking towards you, ready to chop your head off.

As for her breaking your arm, she's a Fable. Their hard to kill and they've lived a long time. I'd say that their probably stronger than the average human and, probably depending on their fairytale, could have something to do with their strength. I mean, you saw it when Bigby went up against the woodsman.

I also think Bigby was weaker, making it easier for Mary to break his arm.
Red Potassium Apr 20 @ 3:20am 
Originally posted by Confused Potato:

Well i think the button prompt at the end is to make you feel that you are struggling to get up.

Also Bloody Mary is a fable known to slaughter ALOT of people, so i assume she would have at least enough strength to break bones like a twig.

That was my first guess--the game has button prompt that has no direct affect on anything you actually do in the game. As for feeling, well, the only thing I felt was sympathy. Sympathy for my fingertip.

Secondly, Bigby has yet to break a bone so far in every fight he's been in--including having Gren thrown him about a room multiple times and having Woodsman body-slam him from a two-story window on top of a car! Bigby walks away with a few scratches and bruises here and there.

However, Blood Mary just stomps on his arm--while he's transformed into gorilla-wolf-man Bigby, no less--and his arm just snaps!?
Last edited by Red Potassium; Apr 20 @ 3:31am
Red Potassium Apr 20 @ 3:29am 
Originally posted by LadyRain:
I, personally, was just freaking out and spaming the Q button. That whole part with her walking towards you, with the axe scrapping on the wall, I think the idea is to make you panic, like all you can do is spam Q but you know Bigby is just too buggered to do anything and she's walking towards you, ready to chop your head off.

As for her breaking your arm, she's a Fable. Their hard to kill and they've lived a long time. I'd say that their probably stronger than the average human and, probably depending on their fairytale, could have something to do with their strength. I mean, you saw it when Bigby went up against the woodsman.

I also think Bigby was weaker, making it easier for Mary to break his arm.

If she's that strong, she wouldn't need the gun. Sure you can say she's a fable, but so are Woodsman, Grendel, and Beast--the first of whom threw him out a second-story window, and the next of whom tossed him about the Trip Trap like a rag-doll. Nothing breaks!

I'm sorry, but It's just stupid. If she'd laid into his arm with the axe, then I'd have found the premise more acceptible (moresoe given that the axe is supposed to be enchanted as well). However, this just makes dainty little Blood Mary seem like she's a cut above the powerhouse gorilla-wolf-man creature that Bigby became, denegrating the transformation as a result.

While not invincible, I'd assumed Bigby wasn't so incredibly fragile.
Confused Potato Apr 20 @ 3:31am 
Originally posted by Red Potassium:
Originally posted by Confused Potato:

Well i think the button prompt at the end is to make you feel that you are struggling to get up.

Also Bloody Mary is a fable known to slaughter ALOT of people, so i assume she would have at least enough strength to break bones like a twig.

That was my first guess--the game has button prompt that has no direct affect on anything you actually do in the game. However, the only thing I'm feeling is sympathy for my fingertip.

Secondly, Bigby has yet to break a bone so far in every fight he's been in--including having Gren thrown him about a room multiple times and having Woodsman body-slam him from a two-story window on top of a car! Bigby walks away with a few scratches and bruises here and there.

However, Blood Mary just stomps on his arm--while he's transformed into gorilla-wolf-man Bigby, no less--and his arm just snaps!?

Well she is freakin' BLOODY MARY.
seriously all she does every day is KILL PEOPLE.
so yeah, i think she could break his arm that easily.
Sero Apr 20 @ 9:33am 
First of the pointless button promt is just for drama. In S1 of TWD they went as far as to not let a scene continue unless you give up on the button.
Secondly I think Bigby is severly weakened by that silver bullet, just think of it like the Virus in "Independance Day".
Red Potassium Apr 20 @ 11:57am 
Originally posted by Riot:
First of the pointless button promt is just for drama. In S1 of TWD they went as far as to not let a scene continue unless you give up on the button.
Secondly I think Bigby is severly weakened by that silver bullet, just think of it like the Virus in "Independance Day".

Key word there is "pointless"

And there is no drama if, in the end, you're sitting there asking yourself, "What the hell was the point of me doing that just now? Nothing happened!"

That's exactly my point--the scene will continue regardless of whether you press anything or not. Hell, you could go take a ♥♥♥♥, come back, and nothing would change about that scene. You're being told to mash a button for no real purpose at all.
Last edited by Red Potassium; Apr 20 @ 12:02pm
Red Potassium Apr 20 @ 12:00pm 
Originally posted by Confused Potato:

Well she is freakin' BLOODY MARY.
seriously all she does every day is KILL PEOPLE.
so yeah, i think she could break his arm that easily.

Well, Bigby is the freakin' BIG BAD WOLF.
Seriously, all he does every day is BEAT PEOPLE UP.
So, yeah, there's no way she should be able to break his arm that easily.
Sero Apr 20 @ 12:03pm 
Originally posted by Red Potassium:
Originally posted by Riot:
First of the pointless button promt is just for drama. In S1 of TWD they went as far as to not let a scene continue unless you give up on the button.
Secondly I think Bigby is severly weakened by that silver bullet, just think of it like the Virus in "Independance Day".

That's exactly my point--the scene will continue regardless of whether you press anything or not. Hell, you could go take a ♥♥♥♥, come back, and nothing would change about that scene. You're being told to mash a button for no real purpose at all.

The purpose of that pointless button is to convey a sense of urgency to you, like you would have to get up before she chops your head of. It's a story telling device.

If you don't understnad why they do this now I can't help you.
Red Potassium Apr 20 @ 12:08pm 
Originally posted by Riot:

The purpose of that pointless button is to convey a sense of urgency to you, like you would have to get up before she chops your head of. It's a story telling device.

If you don't understnad why they do this now I can't help you.

If I'm on a situation where a game prompts me to do something that will have no affect on the game, then my sense of urgency drops dramatically.
Solid Gamer Apr 20 @ 12:10pm 
This "pressing Q" scene was just a show that silver bullet damaged Bigby so hard that he cant do anything at this moment, that wasnt bug or something, just so, you know... There's no "success" in this scene.

And I thing Blood Mary is stronger as she looks like, at least she isnt normal human, thats why she easily broke his arm.
Last edited by Solid Gamer; Apr 20 @ 12:12pm
Sero Apr 20 @ 12:30pm 
Originally posted by Red Potassium:
Originally posted by Riot:

The purpose of that pointless button is to convey a sense of urgency to you, like you would have to get up before she chops your head of. It's a story telling device.

If you don't understnad why they do this now I can't help you.

If I'm on a situation where a game prompts me to do something that will have no affect on the game, then my sense of urgency drops dramatically.

Oh, the pain that ignorant sentence causes me, it doesn't make any sense since the first time you did that you didn't even know that it wouldn't do anything.
Like someone before me said:"Telltale Games are like magic tricks, pure magic when you first see them but once you get behind it the magic is gone".
Red Potassium Apr 20 @ 12:38pm 
Originally posted by Riot:
Originally posted by Red Potassium:

If I'm on a situation where a game prompts me to do something that will have no affect on the game, then my sense of urgency drops dramatically.

Oh, the pain that ignorant sentence causes me, it doesn't make any sense since the first time you did that you didn't even know that it wouldn't do anything.
Like someone before me said:"Telltale Games are like magic tricks, pure magic when you first see them but once you get behind it the magic is gone".

You're saying you're easily lead astray and it's justifiable is the definition of ignroance.




Sero Apr 20 @ 12:45pm 
Originally posted by Red Potassium:
Originally posted by Riot:

Oh, the pain that ignorant sentence causes me, it doesn't make any sense since the first time you did that you didn't even know that it wouldn't do anything.
Like someone before me said:"Telltale Games are like magic tricks, pure magic when you first see them but once you get behind it the magic is gone".

You're saying you're easily lead astray and it's justifiable is the definition of ignroance.
I am not even sure i understand that sentence of yours. Isn't english your nativ language? Are you saying I am stupid? Are you saying that I am an idiot because I believe in storytelling? Please explain it to me, cause I am surely not blessed with your enlightenment.

On a calm and reasonable note though; you do realise that our conception of a good game is way to far apart to find common ground...
Last edited by Sero; Apr 20 @ 12:57pm
Jonathan Apr 20 @ 12:52pm 
The prompt is there to make you struggle but then realise that the struggle is futile and it works. There isn't really much else to say.
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Date Posted: Apr 20 @ 2:14am
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