Discuss anything releated to multiplayer here.
Here is what one of the developers had said about online multiplayer from a recent Reddit AMA
The question: "David, are you still interesting in adding online/network multiplayer to Overgrowth, and if so how do you envision it playing out with the extremely quick nature of the combat?"
The answer: "I am still thinking about online. The Overgrowth combat system would actually be more lag-tolerant than most, because there is less timing required for attacks -- just for blocks. It might be possible to use some tricks with that to make it pretty resilient. The biggest issue is not theoretical, really, it would just take a lot of development time to refactor the engine to make it appropriate for online multiplayer, so I don't want to spend much time on that until the single-player is done."
Try and keep posts the least bit positive and on topic. :D All other topics posted about multiplayer from now on that aren't posted here will be merged just to help avoid spamming of the same topic.