Overgrowth > General Discussions > Topic Details
Auder123 Feb 3, 2014 @ 2:55pm
Workshop!
Who thinks there should be workshop for peaple that dont have the SUM launcher.
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[Deems<19> || PDX] Feb 3, 2014 @ 5:13pm 
Why wouldn't you use the SUM launcher?

Anyway, Steam Workshop integration takes time to implement. Which means it would take time from development of Overgrowth itself. SUMLauncher is already a pretty good platform for discovering and sharing mods. Steam Workshop wouldn't add much beside a little bit of convenience at this point.

The small development team coupled with the relatively small Overgrowth community makes the extra work costly and unnecessary at this time. We can seriously consider the pros and cons of Steam Workshop when Overgrowth is closer to release or at least in the Beta stages. Remember, the game is just in Alpha right now. We are still pretty far off from a final game. A lot can and will change between now and then.
Last edited by [Deems<19> || PDX]; Feb 3, 2014 @ 5:16pm
Akazi™ Feb 3, 2014 @ 7:58pm 
They want to do Workshop support, it will just take them a little while to do so, but expect it to come. :)
Auder123 Feb 4, 2014 @ 1:43pm 
Ok thanks!
Untamed Feb 5, 2014 @ 3:57am 
This game has so much workshop potential :D
Xacor Feb 6, 2014 @ 11:25pm 
Personally I'd love workshop support. The SUMlauncher is okay but I'd prefer to keep everything integrated rather than having to use third party tools.
MANBEARPIG Feb 8, 2014 @ 4:25am 
I think you should get the SUM Launcher.

I get the feeling the workshop is a LONG way off.
Madd the Sane Feb 9, 2014 @ 4:46pm 
IIRC, David said he would bring Workshop support in the next alpha.
MANBEARPIG Feb 9, 2014 @ 10:00pm 
Originally posted by Madd the Sane:
IIRC, David said he would bring Workshop support in the next alpha.

Nice!
VIPER 153 May 19, 2014 @ 4:49am 
mods
get mods on to steam
MANBEARPIG May 19, 2014 @ 4:52am 
Just use the SUMlauncher for now.
EPR89 May 20, 2014 @ 9:54am 
You have to download them from here.
http://forums.wolfire.com/viewforum.php?f=16&sid=0a1ada35024b11ec5e54c25f2c1356e3

Originally posted by MANBEARPIG:
Just use the SUMlauncher for now.
You cannot use the SUMLauncher to install mods like Last's Blood Mod.
However, there is an option in the SUMLauncher to run the Steam version. So installing maps and content packs with it works just fine. For mods like Last's Blood Mod you need to copy-paste the modded files manually. This should also be no problem with the Steam version. You just need to know where the game folders are located.
Akazi™ May 20, 2014 @ 1:19pm 
Originally posted by kijib:
needs steam workshop or else no buy
It does not NEED workshop. Yes it would be great to have, but it will do just fine without. You can download mods very easy with the SUmlauncher.
Last edited by Akazi™; May 20, 2014 @ 1:20pm
An Odd One Jun 13, 2014 @ 2:43pm 
Workshop Perhaps?
Overgrowth has some really radical mods and custom maps. I was curious if anyone knew if David had plans to integrate Workshop into Overgrowth anytime soon?
Sergeant Burden Jun 13, 2014 @ 3:05pm 
No, since SUMLauncher exists it's not on the priority list right now.
EPR89 Jun 13, 2014 @ 3:29pm 
David has said that he wants to work on it eventually, but i don't really see it coming any time soon. Basically all script based mods are breaking with each new update and the SUMLauncher is just as easy to use as the Workshop and at the same time offers more functionality and takes care of dependencies for custom content all by itself.
The developers of the SUMLauncher actually want to expand it to make it a fully community driven application. So people will at some point be able to upload their own stuff and it will also be able to handle script mods and all this will most likely happen before the game is fully released. I don't see how the Workshop can beat that.
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