Опубликовано: 21 февраля
Don't let the budget price fool you into thinking this game is shovelware of some kind. I had no idea this game had even existed until I picked it up during a Steam sale and now that I've played through it, wonder why I had put off doing that for so long.
Briggs is as close to a God of War game on Steam as you might get with enough differences to help it stand out. Instead of an angry deathdealer in ancient Greece, you play modern nice-but-tough guy, Marlow Briggs, who was killed while visiting his girlfriend working on researching ruins in the jungle thanks to a generous benefactor.
Unfortunately for Briggs and for her, her boss turns out to be supervillain material voiced by James Hong (Big Trouble in Little China) who funded her research and now wants her to complete her work after having killed Briggs to prove that he's serious. The thing is, Briggs was killed with a sacred weapon attached to a talking jade mask of a dead king with a smartass tongue who has brought him back to exact vengeance and stop the bad guy before he becomes a god.
Briggs will eventually wield four different weapons to destroy everyone in his way: a dual bladed staff (which he starts with), dual obsidian blades, a chain for distance, and a heavy scythe-hammer thing. He'll also get four different powers along the way: a fire devastation spell, a strength enhancement spell, a freeze spell, and a hurricane spell. The controls feel really geared for a gamepad even though there are keyboard and mouse options (I highly suggest using a gamepad; I played this using an Xbox 360 controller). The learning curve is pretty shallow and before long, I was switching up weapons and sending enemies to Xibalba like it was second nature.
Enemies consist of humans to giant, flying bugs and undead warriors. And there's traps -- lots of jumping, swinging across chasms, dodging, climbing on vines, sliding, and eventually, gliding with plenty of upgrade points (to improve weapons and magic powers, both of which also increase your health and magic gauges respectively) hidden everywhere on each level. Enemies also drop a bit of experience, heals, and magic energy. Generously placed red (for health) and blue (for magic) masks replenish everything to keep Briggs in fighting shape.
When it comes to looks, the game has quite a bit of eye candy. Some areas look a lot better than others, but the detail in some of the ancient temples and ruins really stand out. There are vast industrial complexes, mines, giant digging machines (some of which you have to avoid), a mobile factory, sprawling ruins, giant cliffs, and all of it wants to take you out sooner or later with the help of an army of foes ranging from human thugs to half-serpent humanoids that can disappear into the ground right before a giant scorpion comes out to play.
Aside from wielding his arsenal of weapons, Briggs can also grab enemies, toss them off into the wild blue yonder, into a giant fan, stomp on bugs (which can really get abused), all the while spouting one liners with a possessed mask. If you feel a groan coming on when you see some kind of ridiculous fire trap ahead, chances are Briggs is going to sympathize with you and that the mask will reminisce about human sacrifice again. This is a game that ever so slightly nudges the fourth wall and has fun with its own material. It's not a heavy serious kind of adventure -- just a game that has as much fun with its characters as you might be with the action.
From start to finish, this is a complete action adventure deal with decent voice acting, great music, nice visuals, plenty of action, and even a few puzzles for good measure thrown in with a solid ending that makes it worth getting to.
The worse thing I can probably say is that the game won't make your reflexes sweat too much. This is partly due to its incredibly quick reloads and the option to manually save pretty much anywhere which goes far in alleviating any potential repetition. Most of the fights aren't too rough and the boss fights won't put your controllers at risk from the frustration that might otherwise twist them into pretzels as with other games.
There are some close calls, but it seems that the game was designed to make you feel like a total 80s action hero and for the most part, it works, especially when you're flying through the air on a helicopter platform blown off a building while still being chased by choppers.
If you've had experience with God of War, this won't be that much of a challenge, but it's still a nice trip into the danger zone with a great character who just wants to go out there and kick ♥♥♥ to rescue his girlfriend from James Hong.