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A solid strategy RPG that focuses on the combat and doesn't weigh you down with walking back and forth through the same areas. Cities, dungeons, and world are travelled by point and click and I enjoyed the simplicity of it.
Combat is done with an isometric view on hexes. Each combat area is unique. Melee combat is fairly straight forward. The magic combat really shines with up to 4 levels of each spell, each level unique, allowing you to pick any level you have unlocked. So later in the game, a mage can have quite the variation of spells to choose from.
I felt the game started a little slow, took off and didn't slow down until the anticlimactic ending. I was able to beat the game with over 30 hours which included the DLC. The DLC was integrated into the main campaign, which was nice. I like a game that doesn't overstay it's welcome.
Regarding difficulty, I felt many previous The Dark Eye games were much more difficult and appreciated the fact that I was able to get through this game with minimal issues. It is a strategy game, so if you pick poor weapon and spell combinations,you will hit a brick wall you can't pass. If you are having difficulty with the game, lower the difficulty. I like that difficulty can be changed.
Another bonus is the game starts up quick and you can skip the intro and get right to the menu. It is worth mentioning with so many games forcing you to wait through minutes of unskippable logos.