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Sladus Mar 20, 2015 @ 10:15pm
How do you sell things?
How do I sell the tons of stuff that i pick up?
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Showing 1-15 of 15 comments
Hoy ^~^ Mar 20, 2015 @ 10:19pm 
Ye cant
nico- Mar 20, 2015 @ 10:22pm 
You save the money when you die in the same save. For example, in one run you gained, say, 50 gold. In the next run in the same save, you will have those 50 gold in your inventory.

Pretty unrelated, but I though that it would make you feel better.
Earl of Sandwich Mar 21, 2015 @ 7:48am 
Selling is eventually to be added to the game, but for now, yeah, you can't.
Sladus Mar 22, 2015 @ 12:17pm 
That's crazy. Who wants to dungeon delve and not be able to sell stuff. I will probably wait until this gets added to play again. Thanks.
claiminglight Mar 22, 2015 @ 12:56pm 
Originally posted by Sladus:
That's crazy. Who wants to dungeon delve and not be able to sell stuff. I will probably wait until this gets added to play again. Thanks.

You know, I'm not sure I need it. You're dungeon delving for riches. You're not a drug fiend who pawns every book and tankard you find.
Arcadian Del Sol Mar 23, 2015 @ 11:03pm 
Originally posted by claiminglight:
Originally posted by Sladus:
That's crazy. Who wants to dungeon delve and not be able to sell stuff. I will probably wait until this gets added to play again. Thanks.

You know, I'm not sure I need it. You're dungeon delving for riches. You're not a drug fiend who pawns every book and tankard you find.

agreed - adding in selling would only result in the Diablo Effect - where you are constantly running back to town to sell all the broken garbage you've collected. There's no reason to drag around piles of broken leather pants because some guy camped outside a cave will buy them for a copper penny.
Earl of Sandwich Mar 24, 2015 @ 7:45am 
Originally posted by Agent Luthardt:
agreed - adding in selling would only result in the Diablo Effect - where you are constantly running back to town to sell all the broken garbage you've collected. There's no reason to drag around piles of broken leather pants because some guy camped outside a cave will buy them for a copper penny.

Er... I don't agree with your agreement. >.> I mean, don't get it wrong; selling *is* going to be added to the game, for one. It just doesn't currently exist. Furthermore, Diablo mechanic? Diablo didn't perpetuate its own supposed mechanic; such vast sums of gold as I've seen people carrying on my few online excursions were never necessary in any capacity. That's just people being people. As long as the game doesn't *need* you to hoard every last little thing to hawk for the meagerest sums, I don't think the game's doing anything wrong.
Sladus Mar 24, 2015 @ 10:01am 
I concur, and I must say that I love hoarding the currency of any game I play : )



Originally posted by Can't Believe It's Not Earl:
Originally posted by Agent Luthardt:
agreed - adding in selling would only result in the Diablo Effect - where you are constantly running back to town to sell all the broken garbage you've collected. There's no reason to drag around piles of broken leather pants because some guy camped outside a cave will buy them for a copper penny.

Er... I don't agree with your agreement. >.> I mean, don't get it wrong; selling *is* going to be added to the game, for one. It just doesn't currently exist. Furthermore, Diablo mechanic? Diablo didn't perpetuate its own supposed mechanic; such vast sums of gold as I've seen people carrying on my few online excursions were never necessary in any capacity. That's just people being people. As long as the game doesn't *need* you to hoard every last little thing to hawk for the meagerest sums, I don't think the game's doing anything wrong.
the Ghoul Next Door Mar 24, 2015 @ 10:38am 
When selling is added, is the money saved between deaths going to be removed? Because that's pretty janky, unless other things -totally doesn't gesture towards stats- begin to reincarnate with the character too.
claiminglight Mar 24, 2015 @ 2:13pm 
Originally posted by Agent Luthardt:
Originally posted by claiminglight:

You know, I'm not sure I need it. You're dungeon delving for riches. You're not a drug fiend who pawns every book and tankard you find.

agreed - adding in selling would only result in the Diablo Effect - where you are constantly running back to town to sell all the broken garbage you've collected. There's no reason to drag around piles of broken leather pants because some guy camped outside a cave will buy them for a copper penny.

I agree with your agreement with me and further disagree with the agreement between the others.

For instance- what happens if I find a shop mid dungeon that sells something I want, but I'm 50 gold shy? Well, I go back through the dungeon finding as much trash as I can to sell until I get the amount I need.

That's just a logical avenue to take. But that avenue means retreading enemy-free, fun-free zones to collect the money I need to move forward. It's encouraging antifun.

But I may have an idea to help alleviate that. Perhaps, when making a single purchase, a shopkeep will allow trade-ins toward the purchase price of that single item. It all has to be done at once, and you never get liquid currency back, but it would allow you to trade in high price items you've been carrying around, while encouraging a forward pace.
Last edited by claiminglight; Mar 24, 2015 @ 2:14pm
Suki Feb 20, 2016 @ 4:12pm 
Perhaps a junk all button? get maybe 1 gold per item you junk?
everyone us talking about selling junk, but what about like say i find a really nice sword, but it just so happens to be worse than what i have by a point or whatever, typically id like to see it to get food or some ammo or what have you. hardly the same as junk
Carnipo Oct 10 @ 7:47pm 
Having the ability to sell things would vastly increase my infatuation with the game. Any word on when that update may come out?
Learn to manage your inventory. You rarely need to buy stuff in this game, anyway; there are product stats, so why would you bother? You'll find everything you need.

Long story short: don't let the door hit you in the butt. I'll be enjoying my dungeon crawler, thanks.
Sladus Oct 25 @ 8:24pm 
Originally posted by Westenra:
Learn to manage your inventory. You rarely need to buy stuff in this game, anyway; there are product stats, so why would you bother? You'll find everything you need.

Long story short: don't let the door hit you in the butt. I'll be enjoying my dungeon crawler, thanks.
People like different things. You don't care about selling, fine. There is no need to be rude.
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