Unholy Heights
Rent and Quest Rewards need to be rebalanced
So if I have one problem with this game, it's that rent feels completely trivial. Why bother with caring who has and hasn't paid their rent when doing even simple quests merits a higher pay-out? Anytime I need to buy something for a tennant to keep them happy, my thoughts aren't "Well good, now I can raise their rent a little so that this will pay for itself, and then some". No, instead I think "Time to do some quests, because I'll never make that money back otherwise".

Now granted, I'm not saying that rent needs to be the ONLY income, but right now its so far off-balance that rent might as well not be a factor in the game. Quest rewards need to be reduced, and rent numbers need to be raised.
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กำลังแสดง 1-15 จาก 23 ความเห็น
Rent does seem kinda throwaway at the moment.
Quests are limited in locations of gameplay and rent can get pretty decent on the 3rd floor level. It's a balance between free money and combat. You might not have the monsters that can even fight without risking one of them so rent does play a part.
Rent means you can just take your time and take quests at your leisure. You don't have to rush the progress quests and can instead just take it easy and breed tenents and work on reputation.
The problem I have with rent is they wont pay it most of the time, I check every room almost constantly to build things they want and keep the rent level at *this room rocks* but they STILL refuse to pay, I even lowered it down so the bar is about 5% full and STILL they wont pay rent.

I've reached a stage where most room I don't charge any rent at all cos all it does is make them run away before I can level them up
I have the problem that 6 out of my 8 guests dont have money for rent... -.-
my only problem with the rent has been when tennents inexplicably become unable to pay even the lowest rent short of setting it to zero. Without any corelation to their job. I had a CEO skip out after failing to pay rent after I had dropped it to like $50 in a very well furnished apartment that they were extatic about.

I could understant if they had been unemployed or had an otherwise dead end job but a CEO?

I really like this game but I'm having a hard time figuring out if anything it says actually means anything. Short of airconditioners that is, those actually seem to do what they say and serve a purpose.
I agree, there seems to be no correlation between the two. It's like the devs didn't really program that part of the game so well x)
Yeah. I had that problem with a couple of my tendents. It was werid. Some of them had no job and could pay and then the ones with the big titled jobs couldn't :S
And some of the families you don't want to kick them out because they have a child. ><
I love how you guys think they'll fix this... I'll add, this is a Japanese indie game...
This is surprisingly close to real life... Wanting more stuff but then not paying rent.

Don't forget, the game sets this all up right at the beginning by saying "The Devil spent his savings on a building in THE PROJECTS." It's supposed to be a kind of low-income housing sim on purpose.

At least in this game you can evict them at any time where in real life (at least in the US) most states have laws that protect tenants from being thrown out.

@Plasma Soul ...I doubt being Japanese or Indie has anything to do with rebalancing. He'll likely not rebalance the game because it's only a $4 game and it wouldn't be worth the time.
Just keep supporting them. C'mon, it's not perfect, but it's $4, I've had hamburgers less satisfying. Maybe there will be a sequel/revamp someday.
I agree. At 4th tier apartment I didn't even mind the rent. I put them all very low and nearly nobody had trouble paying up... I had so much money it didn't matter. :reuschicken:
A little higher rent would be nicer so I didn't have to just sit there with the game on full speed for 5 mins to buy new stuff... I'd really like it if it showed you a timer for the next rent payments too.

The main problem is end game no one can pay anything. A fully upgraded room is around 3-4000G but nobody can pay even remotely close to that. So I decided to set the rent at mostly 1000G for everyone (except tight species) and I just evicted everyone until I had a load of people with very good jobs. It worked really well for a while, but they just keep dropping off. I will have CEOS, Respected Lawyers etc on 1000G for 5-6 segments, and suddenly they will become 500G in debt with no warning and go downhill fast. It's becoming really frustrating if they're not going to ever stay stable.
แก้ไขล่าสุดโดย Yasmin; 7 ต.ค. 2013 @ 8: 55pm
I have one of eight guys not wanting to pay rent, and another that was teetering on it (popped up once but has been fine since).

Few elements to consider:
- don't necessarily buy every room upgrade they ask for and improve the quality of the room beyond their means to pay for it.
- hover the mouse when a prospective tenant wants to move in ... if they're unemployed, paperboy, etc. - you have to keep that in mind re: room upgrades.
- be careful about spamming quests without a little down time in between, you can end up blocking them from going to work, and then they won't get paid.

I would like to add - as annoying as some might find having renters not paying their rent, if it was trivial to avoid it - then you've just killed a major balancing aspect of the management - in a management sim game. ;)
Good point on not upgrading rooms with everything they want. Once their satisfaction meter is "Estatic" I don't think giving them anything is really necessary -- and I'm unsure I've really noticed the bar going down before. Could save $$ for balloons and erotic cakes, too. :reuschicken:
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วันที่โพสต์: 6 ต.ค. 2013 @ 6: 50pm
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