게시 일시: 2015년 2월 27일
Has promise, but is frustrating for new players.
Right off the bat, I didn't appreciate the 'humor' in the "Too Easy" and "Easy" difficulty settings. I say to myself, "I always play Normal or Medium difficulty in games, so Normal / Medium must unlock after you complete the game on Easy! So I'll play on Easy!"
Uh, no. After seven frustrating attempts later, I almost give up entirely and uninstall the game... "Easy" is the developers joke. The difficulty levels are actually "Normal" and "Hard". <sarcasm>Very funny.</sarcasm> Not a good introduction to a game.
So in one last attempt to at least experience the game and give it a fair shot, I played the game on "Very Easy". And what do you know, I survived a level and could actually start to understand how to play the game.
Which leads me to my second frustration with the game... it doesn't really teach you things. You kinda have to "learn by dieing". I somehow managed to complete my escape from the dungeon, but barely. It wasn't until late in the game (last level maybe) did I learn that I could (and had to) manually equip items on my characters. And it wasn't until late in the game (about level 9) when I learned you had to manually specify your characters skills.
This game is just not for me.
+ Seems to have a lot going for it
+ I could definitely see this as fun (with some tweaks, imo)
+ Nice challenge and it does involve strategy
~ Tower Defense? Eh, I can kinda see what people mean by that, but it doesn't strike me as a Tower Defense at all.
- Retro graphics fit some games. Not this one. Way too much going on for me to see
what is going on. What a mess.
- Mislabled "Very Easy" and "Easy" difficulty levels as a joke (I have to assume) is not appreciated.
- Dieing a lot is not fun. (Not to me anyway. Ymmv.)
I can see why people like it, but I experienced too many "turn offs" for me. Eh. 6 out 10.I'd like to give it a "Neutral" rating...but can't.