Pubblicata: 6 marzo
This game is boring. The whole parkour concept is pretty cool, but there's just not much content here. It's very repetitive.
Basically, the game, which I believe originated as an iOS game, is broken up into worlds and levels. I think it's three worlds (at least that I could se before I gave up), each with 12-13 levels. I got about halfway through the second world before I gave up.
Each level, you have an enemy chasing you. Your character auto-runs, and it's up to you to hit up (jump), down (slide), right (speed up) or left (slow down) to navigate obstacles. You die and restart the level if the enemy catches up to you or you fall to your death or run into obstacles at high speeds.
Along the way, you must collect bonus boxes and complete special tricks (typically just hitting up at the right time) to collect additional stars. You get one star just for completing the level.
Sometimes there are different routes, but there is clearly a "correct" path, as the bonus boxes are typically only along one path or the other. Sometimes, the other route is a dead end and leads to auto death.
Maybe I would have a slightly higher appreciation if the developers took time to beautify the graphics. On a mobile phone, it's fine. On a big monitor, it's just overly simple.
In any case, at core, the game is just dull. The mechanics are fine. The physics are fine. But every level is the exact same thing, and it wasn't exciting to begin with. If you're a fan of auto-run games or endless runner, then maybe you'll enjoy this. But just hitting four keys every couple of seconds is not my idea of fun, especially when it requires a fair amount of precision.