♥Alexis(岩倉 玲音) Oct 5, 2013 @ 8:27pm
how to get past the spears?
♥♥♥♥ING HELL!!!!!!!!!!!!!!!!!!!!! I HATE THEM SOO MUCH. Rage.
Showing 1-9 of 9 comments
< >
Smiles Oct 12, 2013 @ 11:17am 
Agree. Stuck Aswell :p Halp
Smiles Oct 12, 2013 @ 11:19am 
Ah Ha! Just Got it. You have to Jump Over them :p
Smiles Oct 12, 2013 @ 11:20am 
Timing it your jump right can get you over them
♥Alexis(岩倉 玲音) Oct 12, 2013 @ 11:40am 
Originally posted by Smiles:
Timing it your jump right can get you over them :D:
After about 1 million trys I got past them. And the game was waaayyyy to short :(
TheStupidItBurns Oct 31, 2013 @ 10:03pm 
Ugh. I tried this game thinking it would be fantastic. But it had one huge annoyance which to me is a gamestopper and a dealbreaker. Right at the beginning you encounter a plaque basically telling you to run and jump. Fine. Fell down. And again. And again. Sorry, but these utterly stupid pixel-perfect (the requirement to jump at the *exact* pixel) jumping puzzles which do not let you progress until you do, is not my idea of fun, and is in my opinion a cheap and base way to make things "hard." There are much better ways to challenge players. Could have been a great game, what a shame. And for those of you who say, "Oh what are you complaining about, it was easy I did it the first time:" Well bully for you. This is my opinion.
Terminus Nov 2, 2013 @ 11:46am 
Originally posted by TheStupidItBurns:
Ugh. I tried this game thinking it would be fantastic. But it had one huge annoyance which to me is a gamestopper and a dealbreaker. Right at the beginning you encounter a plaque basically telling you to run and jump. Fine. Fell down. And again. And again. Sorry, but these utterly stupid pixel-perfect (the requirement to jump at the *exact* pixel) jumping puzzles which do not let you progress until you do, is not my idea of fun, and is in my opinion a cheap and base way to make things "hard." There are much better ways to challenge players. Could have been a great game, what a shame. And for those of you who say, "Oh what are you complaining about, it was easy I did it the first time:" Well bully for you. This is my opinion.

No, man, I'm totally with you. I was over FPS jumping puzzles in 1998. If I wanted to play Mario I'd dust off my Nintendo.

I know exactly what you're talking about with that first part, and, based on that, as soon as I got to the bridge in the first chapter I immediately thought, "Oh, fun, I'm going to spend twenty minutes trying to jump from one 2x4 to another in the dark." Sure enough, there's one spot where the only way around the Ringu lady is to jump at a plank on a tree. Based on the main character's Shaq-like ups (does he bother bending his knees to jump?) I knew I was in for a treat. After falling three times I decided to play something fun.

Sorry, devs, I can live with an old engine, dated graphics, and stuff like that, but making a weakness of the control scheme a key part of the game is just bad design.
♥Alexis(岩倉 玲音) Nov 2, 2013 @ 12:45pm 
Originally posted by Terminus:
Originally posted by TheStupidItBurns:
Ugh. I tried this game thinking it would be fantastic. But it had one huge annoyance which to me is a gamestopper and a dealbreaker. Right at the beginning you encounter a plaque basically telling you to run and jump. Fine. Fell down. And again. And again. Sorry, but these utterly stupid pixel-perfect (the requirement to jump at the *exact* pixel) jumping puzzles which do not let you progress until you do, is not my idea of fun, and is in my opinion a cheap and base way to make things "hard." There are much better ways to challenge players. Could have been a great game, what a shame. And for those of you who say, "Oh what are you complaining about, it was easy I did it the first time:" Well bully for you. This is my opinion.

No, man, I'm totally with you. I was over FPS jumping puzzles in 1998. If I wanted to play Mario I'd dust off my Nintendo.

I know exactly what you're talking about with that first part, and, based on that, as soon as I got to the bridge in the first chapter I immediately thought, "Oh, fun, I'm going to spend twenty minutes trying to jump from one 2x4 to another in the dark." Sure enough, there's one spot where the only way around the Ringu lady is to jump at a plank on a tree. Based on the main character's Shaq-like ups (does he bother bending his knees to jump?) I knew I was in for a treat. After falling three times I decided to play something fun.

Sorry, devs, I can live with an old engine, dated graphics, and stuff like that, but making a weakness of the control scheme a key part of the game is just bad design.
The game ends like 10 minutes after the spears. So no point in dealing with them. :D
[IN D] RobbinxDeHood Nov 11, 2013 @ 11:40am 
Originally posted by MissDarknessDARK:
Originally posted by Smiles:
Timing it your jump right can get you over them :D:
After about 1 million trys I got past them. And the game was waaayyyy to short :(
It took me 2 hours to complete the first chapter, just starting the second chapter and the rest of the game is still coming in episodes like The Walking Dead.
♥Alexis(岩倉 玲音) Nov 11, 2013 @ 3:58pm 
Originally posted by IN D RobbinxDeHood:
Originally posted by MissDarknessDARK:
After about 1 million trys I got past them. And the game was waaayyyy to short :(
It took me 2 hours to complete the first chapter, just starting the second chapter and the rest of the game is still coming in episodes like The Walking Dead.
wait did they add more content to doorways?
Showing 1-9 of 9 comments
< >
Per page: 15 30 50