Omegalodon > General Discussions > Topic Details
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NorthOfEarth  [developer] Sep 22, 2013 @ 10:01pm
Official Bug Report Thread [1.6]
Report any bugs found in version 1.6 here.
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Showing 1-15 of 45 comments
michael_kuerbis Sep 23, 2013 @ 11:12am 
That fire that comes up in the park when Omegalodon enters it: well, I can't see it (no smoke or fire effects to see) when I play as Enviro, but it still seems to kill me. I assume that it is the same for Police and Soldier, not sure about Omegalodon.

Edit: Omegalodon does not see that fire as well. But you can hear it, the sound effects of the fire are there. So basically there is an unrecognizable fire that kills you and you have no clue what is going on.
Last edited by michael_kuerbis; Sep 23, 2013 @ 3:12pm
Shiroe Sep 23, 2013 @ 4:22pm 
I was playing a one-player game to see if its any fun, but was unable to reach the reactor in two attemps as Omegalodon without any opposition, I think something is horribly wrong here... It sounded like a cool idea, but if the giant monster is doomed without anything attacking it, whats the point of the game?
NorthOfEarth  [developer] Sep 23, 2013 @ 4:49pm 
@michael_kuerbis: Noted, thanks!

@Kirito: Omegalodon can heal by destroying buildings. The healing amount is based on the number of players.
Dinkler Sep 24, 2013 @ 5:52am 
Me not being able to join any servers. (Disabled Firewall, I´m running it as Administrator etc)
I found a gem but it does nothing.... Is its real purpose to add another omegalodon to make it more challenging
NorthOfEarth  [developer] Oct 14, 2013 @ 9:17pm 
The gems have a secret. No one has ever found it.
Ole4961 Oct 17, 2013 @ 1:07pm 
@NortOfEarth When are you going to release the Mac version to Steam?
Zyron4271 Nov 10, 2013 @ 10:05am 
Every time I get in any of the jets, it blows up instantly, I don't crash it I just press e (my use key) and it blows up. Please help, I love this game!
NorthOfEarth  [developer] Nov 10, 2013 @ 3:40pm 
E is mapped to alternate fire. Use F instead, or remap alternate fire to something else.
Dr. Virus Nov 13, 2013 @ 6:57pm 
Hi, I have noticed that the re-spawn time on most vehicles has been greatly increased, not sure if that was intended. Another thing is that the sky hook helicopter does not seem to work anymore and other people have noticed the same problem. With some of the water terrain pieces (I think) are slightly crooked so there is a bit of grey in the water. The mines in the water by the second airport don't set off unless your in a boat, aka you can land a helicopter on them and they wont detonate.

Is there going to be another content update to the game (not just bug fixes), possibly an implement to Steam workshop with a map designer?
NorthOfEarth  [developer] Nov 13, 2013 @ 7:07pm 
- The spawn time shouldn't have increased. I just checked and it seems normal. Vehicles won't respawn unless they are destroyed.

- The skyhook function was removed for being too buggy. Motion of carried objects was never synchronized.

- I just tested the mines and I can't replicate that issue. They detonate when anything touches them for me.

- The grey lines issue has been noted. It varies between graphics cards and helps if you don't force AA.
Zyron4271 Nov 16, 2013 @ 6:12am 
Originally posted by NorthOfEarth:
E is mapped to alternate fire. Use F instead, or remap alternate fire to something else.
Thank you so much! Love this game!
Dr. Virus Nov 16, 2013 @ 7:51am

Somewhat of proof that the mines don't detonate with anything other than boats (cant really test it on cars anymore).

Is it suposed to be when someone dies in a vehicle that it respawns instantly, because it did that in 1.4, I mostly noticed it with the space plane, and im not sure if that was a bug or not.
Last edited by Dr. Virus; Nov 16, 2013 @ 8:02am
rrr598 Nov 27, 2013 @ 4:36pm 
I just have no idea how to update to 1.6.
I got mine on Amazon, it's at 1.5.
NorthOfEarth  [developer] Nov 27, 2013 @ 4:49pm 
When did you last download it? Amazon should be updated to 1.6.
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