1 av 2 personer (50%) fann denna recension hjälpsam
It's easy to start creating a simple one level game, but after a short time I noticed that it's almost a requirement to build your own level editor first. You can copy a level to a new frame with the same code, but if you want to fix a bug in one of the events, you would have to repeat that fix for each level. So sometimes I would just rather program in one of the Basic languages I like to get things done easier.
Another mistake I made is to buy this directly from Steam, there where some bugs in the past, and there was a bugfix available on the official site, but I couldn't download the fix because I bought it on Steam. It's like they don't see me like a customer on their own site.
They also claim Fusion 2.5 has XNA support, and I'm still waiting for almost a year just for this XNA DLC. Asked several times on the Forum here when it will be released, or that they should remove XNA from the list because of false advertisement. They told that a free XNA exporter would arrive soon, still waiting.
Some people made some nice games with this, so it's not all bad. But it would be a lot better when it would have a build in level editor with an easy loading/saving system to make it easier for beginners.
So at the current state I would not recommend it to anyone.