kisguri  [developer] Apr 21, 2014 @ 8:07pm
Steam Workshop Volunteers
I am in the final stages of preparing the Workshop and I may be using some folks that are interested aa Workshop Beta Testers, Let me know if your interested and make your case in a reply below. Thanks for the interest in advance!
Showing 1-13 of 13 comments
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Sue Apr 21, 2014 @ 8:15pm 
It's coming? Exciting! Please count me in :D
Wasabito Apr 21, 2014 @ 9:57pm 
What kind of tester? I don't know how to load/create scripts, but I can test if the workshop works, if you like.
victorzvyagin Apr 22, 2014 @ 12:52pm 
Originally posted by Wasabito:
What kind of tester? I don't know how to load/create scripts, but I can test if the workshop works, if you like.
I join that query- what sort of duties are expected?
kisguri  [developer] Apr 23, 2014 @ 2:36pm 
Check out And have fun! Let me know if it works for you!
Wasabito Apr 23, 2014 @ 8:33pm 
It worked. I posted my first impression in the other topic about the tool. This is great, but it would be a lot cooler if the path where it saves the workshop items would be more user friendly, not numbers-named folders but something recognizable. I think that is the way steam workshop works.. oh well.
Wasabito Apr 23, 2014 @ 8:34pm 
If I click on the "subscribe" option in steam workshop what happens? it is not working right now right?
kisguri  [developer] Apr 24, 2014 @ 8:20am 
Wasabito, Yes I am working on the subscribe bussiness, currently from your Steam Workshop Tool you have access to all the files listed. I have got code working that identifies your subscription I just need time to intergrate it. I can also look at copying and pasting the files to the CF2.5 file structure if we want.
Wasabito Apr 24, 2014 @ 8:21am 
awesome, Kisguri
Sue Apr 24, 2014 @ 9:03am 
It's working pretty neat. And the fact that the tool itself is created in Fusion does gives me more impression =)

Anyway here's my wishlist for CT Fusion's workshop:
- Additional tags for CT2.5 Standard or Developer. I think this is pretty necessary to filter out some examples that use Dev-only extensions for Standard users on Steam Workshop page.

- If possible please don't put zipped files, even executables on your Workshop. With the ease of Workshop I hoped that I could use the file straight away without the need to extracting or even installing the example to my computer.

- Is there any way for update mechanism, in case I want to update my workshop entry?

That's what I can think for now :)
Wasabito Apr 24, 2014 @ 3:28pm 
I second the one "don't put zipped files", it's annoying to have to unzip them, and some examples have zipped folders in the already zipped file. Thank you.
Snail On Apr 24, 2014 @ 5:25pm 
Usually I dislike .zip files and installers as well but I don't feel that blocking them altogether is the solution. Perhaps "discouraging" them would be more appropriate? There are situations where external files are necessary or convenient.
kisguri  [developer] Apr 24, 2014 @ 6:04pm 
We will come up with some sort of "rule" but yes some of these contain PDF, EXE and a MFA or level files etc.
Sue Apr 25, 2014 @ 6:49pm 
I'm fine with zipped files but no installers, please :p

I think it would be more convenient if the tool is able to compress the files before uploading to Workshop and extract downloaded files, but maybe I'm asking too much lol.
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Date Posted: Apr 21, 2014 @ 8:07pm
Posts: 13