345 people found this review helpful 6 people found this review funny
13.9 hrs on record
Posted: October 27, 2016
Worse game ever, at first it seemed the devs cared but they only wanted to sell an unfinished product and screw us over. Typical greedy indie devs.... All agree plz upvote. I don't want anyone else to buy a bad product.
• Loot system - Broken • Hitboxes - Broken • Hackers - Running rampant • Servers - drop with no warning 3/4 are for EU & WEST • Environment - Collision issues, clipping, instant death water • Controls - sticks when walking forward at times, glider is unreliable
1,656 people found this review helpful 71 people found this review funny
1,088.9 hrs on record
Posted: October 9, 2014
PLEASE READ!!! DO NOT BUY THIS GAME!!!! POSTED 10/9/14
Let me start by saying Nether is an extremely fun game and sadly a very frustrating game as well. The high points in this game are a ton of fun especially if you enjoy open world pvp or survival pve. The low points usually make you turn the game off to cool down. Hackers/Glitches/Devs have ruined this game. As i type this it has been 2 weeks of Servers crashing until today where there are no servers left to join except for Last man standing PVP servers which let me stress is not the game you buy. I have checked their web site and they have not made a post since late August despite tons of people begging for help with servers being down and bugs that stop them from even opening Nether. It has now been 24-48 hours of no one being able to play the game and still not one word from devs as to what is happening with the game servers. It would be one thing if they posted saying server maintenance but it has now been 2 weeks of servers dissapearing with 0 communication. Steam should probably stop selling it as people will want there money back for this awful experience. So again I stress DO NOT BUY THIS. I will ammend this review if the Devs ever come back from their vacation.
672 people found this review helpful 22 people found this review funny
46.8 hrs on record
Posted: November 1, 2014
Ok, blatently put, Nether is great or at least it was. Whilst this game was in Alpha, it was excellent. The ambience was top notch and the sense of lonliness was exactly how it should have been. Of course, every game comes with it's flaws but it wasn't too much of a deal given the game was in alpha and the bugs were only minor. A texture not loading here and there and a few sounds sometimes dissapeared. Everthing was going great untill the big updated started to happen.
When the motorbike was implemented through an update, it was obvious that this game was going downhill... and it did. Now what we have is more or less a focus on PvP to the point where it is now possible to play as the Nether (The creatures that inhabit the city). This removes all the ambience and idea of "It's them against us". Furthermore, the game began to degrade in quality. More bugs began to grow and the game began to just get more laggy throughout each update. They had also removed the ability to scavange the variety of weapons but instead replaced it by forging weapons together using the body parts of the Nether. Who knew that a demonic, spine, brain and eyeball makes an M9 pistol? Also, around the time that this game made it's movement from Alpha to Beta, all of the inventory, characters and accounts got reset. This also included the in-game money which some people paid for in the form of the Believers pack. All of the people who purchased these packs were going to be re-funded on the in-game money they may have spent. Now this is me speaking from personal experience so I don't know if anybody had the same issue, I had purchased the Believers pack back in the Alpha stages for £22.99 which means I had received about 20 of the gold coins or whatever the currency in-game was. After the reset, I was dis-heartened to find out that I actually was never refunded this in-game which I paid extra to receive.
In short, it shocks me that all those who paid for this game in it's Alpha stages now have a game which they didn't pay for and may possibly never pick up again. You had one job Phosphor Games... one job...
47 people found this review helpful 2 people found this review funny
20.2 hrs on record
Posted: December 29, 2016
At first, it looked great. At the time of release, it was a step off the beaten path for the open-world apocalypse survival game- everyone was trying to make cash cow zombie survival games due to the success of the DayZ mod, and this was not a survival game. It had a fair amount of fun moments, and the ambiance was great for its time. Hearing the scream of yet another new monstrocity finding some poor, unprepared soul (sometimes you!) was mortifying. There was a basic, yet functional MMO-style leveling system in-game, which actually generally seemed to work out and added meaning to your deaths. I didn't even mind the "shoot on sight" mentality that the game provoked- every game that has guns and no true repercussions for shooting and killing other players will have that. The microtransaction system was very worrying, and really should never have been part of the game, but as that appears to have been ironed out of the game in the Resurrected release I'll leave that untouched. The game had a lot of small issues, but those could have eventually been ironed out with some love and care from the development team.
The problem is, they weren't.
The development team saw the money they'd recieved, the potential to exploit the market, and the amount of work that'd have to go in to fixing it. They saw tons of people cheating and ruining the gameplay experience. But they didn't opt to put in the work to fix the problems mentioned before. Eventually, the game simply died.
But then Phosphor "Resurrected" the game by making it pay-to-play and adding offline and private servers. They claimed "Now the game will never die!" But they didn't actually want to update the game, to allow it to reach its full untapped potential from when it was first announced. The game was abandoned immediately after, just like so long ago. Phosphor had other plans- to go on and release The Brookhaven Experiment, tapping into the VR market while they had the chance.
They didn't use the previous "Phosphor Games Studio" link on this page to publish that game, and for good reason.
This game is basically The War Z(Also known by Infestation: Survivor Stories), but the game, concept and its prospects were actually good.