As someone who regularly brought Talisman (Second Edition) to Sega game nights and who no longer has a group to tabletop game with, my knee-jerk reaction to seeing a digital version available on Steam was one of irrepressible excitement - I didn't even bother reading any reviews, I just bought it immediately, so compelling was my nostalgic glee. Boy, what a dope I was. In fact, playing this now, I can't even imagine or remember why I liked it so much in the first place. To paraphrase another reviewer, all this game wants to do is make you lose. I thought perhaps one of the expansions might make it a little better, but here's how a list of the Reaper Expansion adventure cards reads: A robber gobsmacks you from behind - lose all gold; flash flood - if you have a mule, it dies a miserable, horrible death by drowning and you lose all your possessions; plague outbreak: all your followers become infected with bubos and die miserable, horrible deaths. And so on. Actual play with AI characters using the base set goes something like this: AI player 1: roll 5, land on a Forest; you encounter a frightening, powerful Wraith...who smiles at you and gives you an Amulet - no one can harm you with a spell, ever! AI player 2: roll a 3, land in the Crags; you found three gold! AI player 3: roll a 6, land on a Field; you encounter a fiery, angry dragon - you pit your Strength 3 Wizard against a giant Strength 7 reptile...and win! You: roll a 1, land on a Stream; your Strength 7 Troll encounters a Strength 2 Wolf...and loses! Lose 1 Life! Lose all Gold! Lose all will to live or ever play this effing game ever again! Basically, you spend hours and hours trying to beef up at least one trait so that you are strong enough to pass a duel with the Sentinel guarding the gate to the middle ring, then work your way through the middle ring (which is ten orders of difficulty harder than the outer ring was) to pass a trial which will allow you to get to the center of the board and engage in ultimate combat to see who is the winner. Unless someone has the Reverse Decision spell, which can reverse the outcome of any combat, making you start all over again from the beginning. There is very little fun to be found in this game, both by design and because of the clunky, unfriendly nature of the user interface (after seven hours, I STILL can't figure out how to make sure I get to use a particular item or a spell in combat). Also, it uses the first edition art, which is fussy, cluttered, and amateurish at best, and, "Hey, my little brother got a gold star in his art class, can he draw the Prophetess card?" at worst. MIGHT be fun for five seconds from a nostalgia standpoint, but, really...save your money - just look at the screen shots and video and say to yourself, "there but for the grace of gaming gods go I."