Posted: April 20
This is not a computer game. It's a board game on a computer, which is perfectly legitimate.
But how does it stack up as a board game? Even there its basic design fails.
Don't get me wrong. There are some great things about this board game, especially the replayability and variety of interesting scenarios (for a board game), if you're willing to fork over money for a lot of DLC. However, where the game fundamentally fails in two areas:
1) You have very little ability to control where your character goes and what it does, which means you can spend long portions of the game just wondering around, rolling dice and seeing what happens (or doesn't happen, as the case may be). This makes the game very luck based, but worse than that, it becomes pretty tedious, especially when the board becomes filled with cards that effectively don't do anything.
2) It's really hard to end the game; partially because the game requires you luck out on a series of dice rolls just to get to the point where the game starts to end; partially because the game doesn't really penalize you at all for trying to power up indefinitely before heading to the end game; and partially because the first character to get to the end of the game gets the dubious honor of being forced to sit there doing nothing but rolling one die to see if maybe they'll do 1 point of damage to the other characters.
With some of the above problems fixed, Talisman could become a fun board game/computer game, but as it is, you spend most of your time waiting for your turn in the hope that you'll get to do something interesting.