Strike Vector
Spoonie 11 stycznia 2014 o 15:01
Multi-monitor / Nvidia Surround / Amd Eyefinity - Support
Hi,

Just got into the Beta, and the game is somewhat broken @ 5760x1080 using Nvidia Surround. The game render's Vert- (which includes the menu backgrounds). The menu's themselves aren't too bad, the main menu's appear on the left and middle screen, so they are split. The lobby menu is Vert- (zoomed) which is a problem.

In-game is Vert- with zoomed GUI and maybe reticle? But GUI is on the far right and left monitors :(

http://steamcommunity.com/sharedfiles/filedetails/?id=215533772

http://steamcommunity.com/sharedfiles/filedetails/?id=215533538

http://steamcommunity.com/sharedfiles/filedetails/?id=215533408

http://steamcommunity.com/sharedfiles/filedetails/?id=215543619

http://steamcommunity.com/sharedfiles/filedetails/?id=215567118

http://steamcommunity.com/sharedfiles/filedetails/?id=215567073

I'm gonna have a look around the config's - Usually the aspect ratio needs tweaking, or it might even respond to just a FOV change. I'll report back with my findings.

Spoonie :claugh:

EDIT: Just posted issue on official site as well

Beta:
http://www.strikevector.net/forum/beta-testing/multi-monitor-nvidia-surround-amd-eyefinity-1/

Technical:
http://www.strikevector.net/forum/technical-support/multi-monitor-nvidia-surround-amd-eyefinity/#p1198
Ostatnio edytowany przez: Spoonie; 22 stycznia 2014 o 0:17
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Wyświetlanie 31-38 z 38 komentarzy
c_g_a 19 czerwca 2014 o 8:17 
No multi-monitor update yet? Very sad that I got this game right now...
TzeroX [AKA] 19 czerwca 2014 o 9:00 
Its on their list
Spoonie 19 czerwca 2014 o 9:14 
They have stated that they have a fix sitting there waiting to be tested - but we'll see.
ELLioTek  [producent] 27 czerwca 2014 o 6:23 
I fixed the issues you were mentionning. Next update, you'll be able to play on 3 screens with all HUD info in center and the camera settings will automatically be adjusted accordingly.
Spoonie 27 czerwca 2014 o 15:50 
Początkowo opublikowane przez ELLioTek:
I fixed the issues you were mentionning. Next update, you'll be able to play on 3 screens with all HUD info in center and the camera settings will automatically be adjusted accordingly.

Oh sweet!! Hoorah!!
obious 25 lipca 2014 o 23:40 
Thanks all for adding this feature!
Spoonie 26 lipca 2014 o 1:13 
Hello friends! Shout out to the devs for working on this, it's almost 100% flawless now - but more importantly, playable in triple screen. The only minor flaw - something that usually can be fixed with the Unreal engine, is the cockpit stretching.

You can see the difference between the cockpit in 1920x1080 vs 5760x1080 - this is usually a side effect of increased FOV in the unreal engine, and you'll see it in almost every game that hasn't been fix. The engine scales the cockput to the FOV - but like I said, normally you can adjust this to scale correctly to the fov.

It is minor, and the community appreciates the extra work you've put into this.

1920:

http://steamcommunity.com/sharedfiles/filedetails/?id=291515376

5760:

http://steamcommunity.com/sharedfiles/filedetails/?id=291515409

Fixed menus!!

http://steamcommunity.com/sharedfiles/filedetails/?id=291515967

http://steamcommunity.com/sharedfiles/filedetails/?id=291515944

http://steamcommunity.com/sharedfiles/filedetails/?id=291515917

http://steamcommunity.com/sharedfiles/filedetails/?id=291515879

http://steamcommunity.com/sharedfiles/filedetails/?id=291515856

http://steamcommunity.com/sharedfiles/filedetails/?id=291515823

Again, I really appreciate all the work you've done - If there is any time left to look at the cockpit scaling that would be fantactic, but the game is finally playable with triple monitors - and like all games, it looks fantastic across 3 screens :)

regards

Spoonie :claugh:

ELLioTek  [producent] 28 lipca 2014 o 2:40 
You're welcome. Have fun !
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