Geplaatst: 24 januari
Basically, this is a exploration-collector game with a few enemies and interesting puzzles.
+ It is really easy to learn how to fly properly, at least in a controller. It's smooth, responsive and simple.
+ Most of the text is written in another alphabet (still english though), and you have to collect letter by letter to know the meaning of each one (which is fun and cool). It seems hard at first, but the symbols are somewhat alike the normal alphabet, so in the end you'll be reading it without rellying as much to the side notes with the meaning of each letter.
+ At first, some enemies are a little hard to avoid but all of them are "counterable", so it shouldn't be much of a problem if you try some different things.
+ The world is gorgeous, the sound fx are amazing and even though you flap a lot, it doesn't feel repetitive (aside from the "sing/call" button, which is kind of annoying. Useful, but annoying sometimes)
+ The ending is a piece of art if you read most of the runes. Some people don't get (at all) the ending because they didn't care enough to read the runes.
+ The map is short enough to memorize it, but big enough to glamour your eyes. It doesn't have a map, but it doesn't really need one.
- In a controller, you have to press RB and LB to grab and dive respectivelly, but because you have to grab for long periods of time, it'd be better if it were in the RT button as it is easied and more comfortable to push. (and you can't change it in-game)
- It's a little hard to understand the lore as a whole if you're lazy to decode and read every single rune in the game, but at least it's simple enough to grasp the idea behind it.