Posted: November 3
Early Access Review
Click for Gameplay Trailer - Review
Have you ever dreamed of being able to eradicate humanity from Earth? A virus so strong that it would spread all around the world, infecting every person just to end up killing absolutely everyone? Well... you better start playing Plague Inc: Evolved.
At the start of each game, you have your choice of disease, ranging from bacterium to prion (mad cow disease) to some more wacky, video game-y plagues like a viral bioweapon and worms that take control of people's brains (as in Resident Evils ).
The first plague type you’ll get to play is the Bacteria, you have to beat the game in Normal or above in order to unlock the next kind of plague.
From there, you pick a starting country and begin infecting everyone you can. When it comes to the plague itself, players are given three sections to evolve, which are, transmission, symptoms and abilities; here is where strategies come alive, as by evolving your plague is that people get infected, get sick, and finally die, but at the same time, the more dangerous the virus is, the more noticeable it will become.
After beating the Bacteria game and killing every single human with it, you unlock the Virus, a vicious plague that will mutate over time, making it really hard to contain, and forcing players to adjust their previous strategy accordingly.
Picking a wealthy country as your first target, while making it difficult to spread disease quickly, allows you to farm some of the continuous and randomly spawning DNA points, helping you get some valuable upgrades before people begin to take notice.
It's also a lot easier to spread sickness around the globe from a country like the United States, which has a lot of land and sea trade routes to other locations, versus a country like Algeria, which can only spread your disease to neighboring countries.
It's a surreal experience, and one that's unique within gaming. Even so, there are a number of features I'd like to see in the final product.
Everything on display so far is about infection, control, and then extermination. Surviving in this world would be remarkable, particularly if you could form a kind of seasonally recurring pathogen. Killing everyone is plenty of fun and certainly a challenge on the higher difficulty levels.
Even in its beta state, Plague Inc: Evolved is a worthy expansion of its predecessor, but it's also one that makes me want more.I love the mix of reality and macabre humour in Plague Inc.
The game isn’t a finished yet, but even this isn’t an issue as there are constant updates.
Sorry for my bad english. This is my review account, because the low playtime.
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