Kingdom Rush

Kingdom Rush

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Kingdom Rush > General Discussions > Topic Details
Ironhide Game Studio  [developer] Jan 7, 2014 @ 1:32pm
Kingdom Rush 2.1 Live
We have just updated Kingdom Rush to fix some critical bugs including:

Kingdom Rush 2.1

-Fixed a bug with the Lycan and Ignus which would make it impossible to finish a stage.
-Minor bug fixes.

Kingdom Rush 2.0

-Added The Castle Blackburn campaign.
-Fixed Mecromancer's bolt particle pause.
-Spectral Knight plays his normal death animation if instakilled.
-Fixed Toad's pause.
-Fixed a bug which would cause Werewolf Specials to spawn with damage done to them.
-Fixed a bug with Sarelgaz where it would stay static on the stage.
-Fixed a bug with tesla targeting.
-Fixed a bug with the Samurai hero.
-Fixed a bug with Fallen Knight's aura.
-Fixed a bug with artillery bombs layering.
-Fixed encyclopedia data.
-Fixed Fallen Knight notification typo.
-Fixed heroic and iron defender achievements.

Kingdom Rush 1.18

-Added The Fungal Forest stage!
-Added new hero: Thor.
-Added pops.
-Minor bug fixes.

Kingdom Rush 1.17

-Now available for Linux!
-Fixed a crash with JT's death.
-Minor bug fixes.

Kingdom Rush 1.16

-Fix for Burning Torment stage map flags.
-Added a recheck for the Is He Dead Yeti? achievement.
-Fix for burning floor.
-Fixed last wave tooltip in stage 21.
-Fixed decimal value in star container not showing.

Kingdom Rush 1.15

-Added The Burning Torment campaign.
-Fixed powers opening on stage1 after clicking a notification icon.
-Fixed bug where Barbarians with throw ability wouldn't play their walk animation correctly.
-Fixed bug where creeps would get stucked in tunnels, impeding the stage to end.
-Fixed bug where the wrong money would be displayed on the sell tower button when having the Salvage upgrade.
-Added defend point to stage 19's southern exit.
-Fixed typo in heroic descriptions.
-Fixed typo in stage 6 campaign text.
-Fixed Orc Champion's name.
-Fixed Bolin's tar ability leveling.
-Fixed game icon.

Kingdom Rush 1.12

-Added a hotkey: press W to call a wave early.
-Added a hotkey: press Q to cancel rally point placement for barracks.
-Fixed Magma Elemental notification typo.
-Fixed pause overlay not showing during a stage.
-Fixed Foresaken Valley's lava spawn timer.
-Fixed Hero Portrait sometimes showing level 0 instead of 1.
-Fixed Forest Troll's attack point.
-Fixed Terminator achievement displays correctly in the game's achievement screen.
-Fixed damage icon for all mage towers.
-Fixed Dark Tower's torch layering.
-Fixed clicking on a notification icon will unselect fireball or reinforcement powers to avoid staying stuck with no mouse cursor.
-Adjusted Shadows Archer's arrow position.
-Fixed Quickmenu closing when the selected tower wasn't blocked during JT's and Veznan's block ability.
-Fixed being able to click the hero portrait while the hero is dead.
-Added version number to main menu.

Kingdom Rush 1.11

- Fixed crash when killing the final Boss if you played without a Hero selected.
- Fixed cooldown for the Fireball power.
- Fixed upload for the Defender Achievements
- Minor fixes.
- Added automated install of DirectX and MS VC 2010 Redist if needed that prevents a crash on launch if the user didn't have them installed.

Kingdom Rush 1.10

- Vsync issue that caused the game to run faster than it should.
- JT Boss now dies correctly.
- Fixed a bug with Archmage Teleport.
- Minor fixes.

Note: We are working very hard to fix all remaining bugs asap, thanks for your patience and sorry for the trouble.
Last edited by bolin; Jul 9, 2014 @ 11:30am
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Showing 1-15 of 126 comments
Snowflake Jan 7, 2014 @ 1:36pm 
Gj on quick fix!
Corobo Jan 7, 2014 @ 1:40pm 
Thank you
Froody Jan 7, 2014 @ 1:41pm 
Does this fix the game speed/framerate issues mentioned by TotalBiscuit? That's what's keeping me from buying right now...
Honorable_D Jan 7, 2014 @ 1:41pm 
Nice, thanks.
Smit Jan 7, 2014 @ 1:45pm 
Excellent. This is a very good idea to publish the Changelog.
Machao Jan 7, 2014 @ 1:53pm 
Thx for the fix and patch notes :D
Provisorus Jan 7, 2014 @ 1:53pm 
Ironhide Game Studio, what about achievment "Great Defender"?
Larrax Jan 7, 2014 @ 1:55pm 
Nice, thank you for the quick fix!
iMaks533 Jan 7, 2014 @ 1:56pm 
Все работает теперь, спасибо
Toomo Doogo Jan 7, 2014 @ 1:59pm 
Swiftwind wont spawn her sabercat now...... if yous took it out im gonna eat your souls, it made her cool as fawk

*EDIT* nevermind, she spawned it once i went back in game
Last edited by Toomo Doogo; Jan 7, 2014 @ 2:01pm
Peppicx Jan 7, 2014 @ 2:06pm 
Awesome, Thank you.
it's great to see this magnificent game on steam and pc but i think it's too expensive.
FrozenSnowFox Jan 7, 2014 @ 2:26pm 
Thanks for patching it so fast. I don't have time to play but did a quick check. It runs fine now at 120 fps on my 120hz monitor.
Last edited by FrozenSnowFox; Jan 7, 2014 @ 2:27pm
blizzzilla Jan 7, 2014 @ 2:27pm 
Some more bugs / feature requests:
- Volume in the main menu isn't saved
- Enable the Sunray Tower in mission 9
- Add difficulty levels
- Add premium content from the Flash version (reinforcement skins, optional bonuses)
- Add keyboard shortcut to summon next enemy wave
Last edited by blizzzilla; Jan 7, 2014 @ 2:28pm
Dedlok Jan 7, 2014 @ 2:35pm 
Originally posted by Froody:
Does this fix the game speed/framerate issues mentioned by TotalBiscuit? That's what's keeping me from buying right now...

- Vsync issue that caused the game to run faster than it should.
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Kingdom Rush > General Discussions > Topic Details
Date Posted: Jan 7, 2014 @ 1:32pm
Posts: 126