I just want everyone to know that the developer of this game is a complete fraud. My friend worked on the game and he ripped him off big time. He owes him thousands of dollars and is refusing to pay any of it. He also ran a kickstarter campaign recieving almost 7000 US Dollars a few years ago, and have still not delivered on his promise. The game is in a very poor state and I would not recommend anyone to support it.
This is one of my favorite games. For whole other reason than the game itself. It's development is a gift that keeps on giving, it's like living through growing up again. It's some sort of meta experience, the game that isn't just a game, but a reflection of an artist and his experience. This Early Access is not just a polish, it's a whole creative process, and the earlier you got the game - the more deep you looked into how it is created. From ugly 'first attempt' to 'hey, that's not bad!'. I'm absolutely sure that anyone had such experience in life when you gradually become better at something. This is what Paranormal is. And that's what you should expect buying. Not a game you can play, but a process you can follow.
See, the game is still in early access since 2012 and developer (Matt) is still building it.
Comparing UE3 and UE4 builds is great way to see how Matt evolving as developer. Paranormal become one of my favorite games, not only because it's immersive and very fun. And I mean it, I have a lot of games I love, but this is something on a different level. I follow it's development for years and how developer evolves in a progress. Paranormal since became something more personal to me, like a reflection of creator behind, who becomes more mature and experienced. I wish every dev were so passionate about things they create and not only pushing out some product. And I'm fairly sure the game doesn't sell, since people expect a product. And I expected it too, but after a while I understood that Matt does something different. Transparent development, obvious inspirations, open communication with players... and yet developer still has his own vision how to do things. I support that. Things we create is what we really are. And money come and go, sometimes your craft puts bread on your table, sometimes you need to go flip some burgers on dead end job just to survive the day. And this game is a passion of a one man who never stops no matter what.