Installer Steam
Logg inn
|
språk
简体中文 (forenklet kinesisk)
繁體中文 (tradisjonell kinesisk)
日本語 (japansk)
한국어 (koreansk)
ไทย (thai)
Български (bulgarsk)
Čeština (tsjekkisk)
Dansk (dansk)
Deutsch (tysk)
English (engelsk)
Español – España (spansk – Spania)
Español – Latinoamérica (spansk – Latin-Amerika)
Ελληνικά (gresk)
Français (fransk)
Italiano (italiensk)
Bahasa Indonesia (indonesisk)
Magyar (ungarsk)
Nederlands (nederlandsk)
Polski (polsk)
Português (portugisisk – Portugal)
Português – Brasil (portugisisk – Brasil)
Română (rumensk)
Русский (russisk)
Suomi (finsk)
Svenska (svensk)
Türkçe (tyrkisk)
Tiếng Việt (vietnamesisk)
Українська (ukrainsk)
Rapporter et problem med oversettelse
i'm one of them and i had money to burn in my pocket over the last week ... i WOULD have signed up for their early access game , but from what i could tell when i poked around on their website and looked at the updates it appeared that work had stopped on the game .. As it is i'm proably not going to be buying the early access until i see more evidence that the game is progressing ..
Doublw fine should remember that if they want to continue to bring in funds they need to show that work is pogressing on the game in a constant and steady manner .
some of that was due to PAX, and their amnesia fortnight prototype week releases.
it just seems that there's no priority on development or bug fixes or feature edit/reviews
I doubt that a studio like double fine would just change their name villy nilly. They already have proven with Broken Age that they are capable of creating something crowdfunded. Furthermore, a studio founded by Tim Schafer will most likely be known in the industry no matter what name they would choose.
Even small bi-monthly updates with a little summary of what's being worked on, and maybe a picture of what's going to be included, would do wonders. The picture could be of anything ingame - a picture of a new kind of potted plant even... anything!
Sure there are some that develop quicker than this one is but overall I'd have to say that this is pretty much on par with the majority of the early access games that I have in my library.
I'm really not concerned that they might call it quits and say the game is done and move on to something else, it would as the developer said, be disasterous for their reputation. Case in point, the game "Towns", the lead developer (not Ben, aka BurningPet) has totally destroyed any reputation that he might have earned in the early days of developing Towns and I think if he tried to make a new game he would suffer terribly on the amount of folks that would avoid it like the plague.
It takes time to develop, and that's what we're seeing here. It's unfortunate that it takes time as all of us that own the game want to play the full thing NOW, but that's just not possible, they've got to have time to work on it, there's simply no way around that folks.
Yes, we get it, you do whatever the ♥♥♥♥ you want on your own timetable, and the annoying little ♥♥♥♥♥ who had the audacity to buy your game can wait in the dark for your brilliance.
So they're answer to "we need more communication" is less communication? Fine fine. Finish your game whenever you guys find it convinient to you, I guess, and I'll consider my less on about Doublefine learned.
*walks off and fires off Gnomoria, becfore changing review back to negative*
There will always be people that complain, don't read previous posts or otherwise start yelling in the forums and complaining about minor stuff. I wouldn't sweat those people too much. They're a customer service issue and won't be satisfied by anything. But the majority of us, I'm pretty sure, will be happy just to know what's going on rather than just guessing or trying to read the devs minds.
Personally, I'm not pissed or anything about the game. I definitely would like to see a new update that brings something bigger than just small fixes as I'm at a point where I feel like there isn't that much more to do (outside of busy work). My problem is just that I feel like this game's got a lot of potential and experimenting with communication is just going to create more problems than anything else, especially if they don't bother to let people know until they complain a lot. A big part of how EA games on Steam work now is people who are interested (and savvy) will look at the community hub and discussions to see if there are a ton of complain threads or if everything looks standard (bug reports and suggestions mixed with help threads and strategy guides and the like). Like it or not, the community hub has become just as important if not more so than the reviews these days.
::Gets off his soap box::
I'm not sure what world you live in, but on planet Earth people making a thing have every right to spend as long as they need to make it the way they want to make it so that it's as good as it can possibly be.
That means that games take a long time to make.
What people seem to be currently upset about is their less-than-stellar communication and in and of itself that's worth complaining about because it's not been great. But ultimately it's just a blip, something to spout off steam on the internet about (no pun intended!), as work is clearly ongoing at DF.
Patience, and the ability to research a developer to decide if you trust them, is pretty much a requirement of buying into an alpha. If you don't have any patience, or have evidence the developer walks away from incomplete games they've sold as alphas, you probably shouldn't buy into it.
(btw haters, there is no evidence that DF walks away from far-from-complete games they've sold as alphas, although I'm sure someone will invent some)
i find it funny that you act like double fine is some newbie indie company who can afford to crash. no i'll wager they see this through even if it takes them years to finish.