Publicado: 20 de abril
Was honestly hoping for a better game. After seeing this game on so many "top 10 most underrated games" and "top 10 games nobody played" lists, I had high hopes. While it wasn't bad, it was really just a little better than average. First off, the good. The story is semi-interesting and the character development and bond between the two characters is fun to watch. The voice and acting is good. The graphics are solid, except for some problems with shadows and shading (had nothing to do with my top of the line comp). The combat could have been much better. You use a light and heavy attack. But unlike god of war or most 3rd person action games, there are no combos. You literally just hit with all light, all heavy, or mix them, but any mixture of the two always comes out the same. You can use a stun attack and a wide attack to move everyone back. You also get a special attack from hitting people, although there is no meter or way to know how it is progressing. You have all that within the first hour. You literally gain nothing else all game. There is an evade attack where you just evade and attack, pretty boring. The game includes a counter ability, but it is the single worst in any game ever. It doesn't even work. You have to be blocking and then press a button at the right time, but the button takes you out of block and gets you hurt. I tried it like 10 times and it never once worked. The upgrade system is boring too. You get increased health, shields, better shooting damage, and thats about it. There is nothing interesting. There are collectible masks but they basically don't do anything besides show a random picture.
The other biggest problem is the enemies. The entire game you fight like 4 different (but basically same looking) robots. They have no personality, don't talk, and have no incentive or agenda. There is no entity you are fighting against. So the fighting is uninteresting because the enemies never change and you don't care about them. Fighting endless silent robots the entire game just takes away the fun. The game also doesn't describe the world at all. There are 3 total people the entire game, and it is never explained why. Why were there all these robots with no masters, who controls them, where are people, what has happened......none of it explained. There have been positive things said about the post-apocolyptic setting, and its ok. It doesn't feel real or lived in like the last of us. It is a bunch of same looking worn down buildings with green moss on them, thats about it. You are among buildings, in a scrapyard, in a ramshackle town, and in a facility. That's basically it. I didn't find any of them that impressive. The camera zooms in too closely in combat and it is hard to see when people are about to attack you, which is annoying. Another caveat is Trip. Instead of making her like Elle from the last of us, they make here way too feminine and damsel in distress. She needs help all the time, even making you carry her up this tiny ledge she can easily climb. She spends most of the time crying and yelling when enemies attack, even if it is you fighting them and she is nowhere near them, she'll just scream and wail because you are fighting. It gets super annoying and she's so helpless and whiny I felt like she was dakota fanning from War of the Worlds.
The platforming is kind of fun, but it is super linear. You jump from one shiny rung or foothold to another. You never have to aim or do anything besides just continually hammer jump, its not like "drakes uncharted" where you feel accomplished or like it actually took skill. Sometimes the platforming doesn't work. You will be by the edge and just roll forward against an invisible wall, because you weren't at the perfect spot to trigger the jump sequence, which makes it feel even more linear and hands-off. The game does provide good length though. The DLC is fun and a change of pace, although pigsy is made to be way too slow getting over things, activating abilities, and getting in and out of cover. It does introduce you to the best character of the game, Truffles, who is baller. The ending was sad and the most heartbroken I have been in a game in a while. As for enslaved as a whole, if the upgrade system wasn't boring as hell, the combat had variation or something more than using the same weapon with the same 2 attacks for 8 hours, and weren't fighting the same boring 4 machines with no personality, I would recommend it higher. Right now, 7/10.