ENSLAVED™: Odyssey to the West™ Premium Edition

ENSLAVED™: Odyssey to the West™ Premium Edition

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Marenghi 23 mayo 2014 a las 17:51
Weird shadow banding issue.
I'm getting a weird shadow affect during in-engine cutscenes. Anybody else having/had this issue and know how to fix it?

Here's a screenshot; http://i.imgur.com/A3DZgsA.jpg
Última edición por Marenghi; 23 mayo 2014 a las 17:52
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Mostrando 1-15 de 15 comentarios
Marlowe 25 mayo 2014 a las 2:48 
Try this: http://steamcommunity.com/app/245280/discussions/0/792924952635432623/#c648811768026679677

BaseEngine.ini is located in C:\Program Files (x86)\Steam\steamapps\common\Enslaved\Engine\Config

Once you've done that, save the file and set it as read-only.
- Right-click the file, and then click Properties.
- Click the General tab, clear the Read-only check box, and then click OK.

It worked for me.
Última edición por Marlowe; 25 mayo 2014 a las 2:54
Marenghi 29 mayo 2014 a las 14:08 
Holy crap, it worked. Thank you so much! I'll miss dynamic shadows, but at least the banding is gone and the game still looks great.
Marlowe 29 mayo 2014 a las 23:37 
Better to lose the dynamic shadows than to have all that banding.
I'm glad I helped, enjoy the game ;)
Rick 7 jun. 2014 a las 21:12 
BaseEngine.ini:

ShadowFilterQualityBias=1
ShadowTexelsPerPixel=2
bEnableVSMShadows=True (Not sure if this added anything but it doesn't hurt to add)
ShadowFilterRadius=3
ShadowDepthBias=.060

This is if you still want dynamic shadows. Looks a hell of a lot better than the games default.
Marenghi 8 jun. 2014 a las 22:39 
Do I switch LightEnvironmentShadows back to True? I'll have to try this tomorrow, thanks!
Rick 9 jun. 2014 a las 7:38 
Yeah switch it back to true. Not perfect, but the banding is all but nearly gone.
Jinx 28 abr. 2015 a las 14:02 
I know this is like a year late, but thank you so much for that fix, Rick. It was driving me nuts
j4rgon 24 mayo 2015 a las 13:52 
Seconded, just picked this up on Humble Bundle sale and that shadow banding was brutal! Thanks!
Yeah setting LightEnvironmentShadows to false fixed the banding and flicker I got in cutsceens. Tweeking the ini file is pretty easy and that one edit fixed a big ugly in my game ty
Aryend 10 ago. 2015 a las 9:38 
Publicado originalmente por j4rgon:
Seconded, just picked this up on Humble Bundle sale and that shadow banding was brutal! Thanks!
on the same boat

thanks for the solution! thread really was helpful :)
Última edición por Aryend; 11 ago. 2015 a las 9:05
Sharisad 11 ago. 2015 a las 8:36 
I had it, but I'm already through the game, so I don't care anymore.
Eric Starbuck 14 ago. 2015 a las 10:02 
Had the same issue. Thank you for the guide! now it runs perfectly.
orbo 14 ago. 2015 a las 14:17 
Publicado originalmente por Rick:
BaseEngine.ini:

ShadowFilterQualityBias=1
ShadowTexelsPerPixel=2
bEnableVSMShadows=True (Not sure if this added anything but it doesn't hurt to add)
ShadowFilterRadius=3
ShadowDepthBias=.060

This is if you still want dynamic shadows. Looks a hell of a lot better than the games default.

Tried this, and I get bad screen shear and motion blur, which I have turned off in the options. Any suggestions, or should I just go with the solution in the other thread and have no shadows?
Aryend 14 ago. 2015 a las 14:44 
Publicado originalmente por orbo:
Publicado originalmente por Rick:
BaseEngine.ini:

ShadowFilterQualityBias=1
ShadowTexelsPerPixel=2
bEnableVSMShadows=True (Not sure if this added anything but it doesn't hurt to add)
ShadowFilterRadius=3
ShadowDepthBias=.060

This is if you still want dynamic shadows. Looks a hell of a lot better than the games default.

Tried this, and I get bad screen shear and motion blur, which I have turned off in the options. Any suggestions, or should I just go with the solution in the other thread and have no shadows?

had the same issue. if you want no motion blur and vsync on you also have to edit it in the .ini

set these values:
UseVsync=true
MotionBlur=false
Última edición por Aryend; 14 ago. 2015 a las 14:46
orbo 16 ago. 2015 a las 9:34 
Worked, thanks!
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