ENSLAVED™: Odyssey to the West™ Premium Edition

ENSLAVED™: Odyssey to the West™ Premium Edition

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Marenghi 23 maja 2014 o 17:51
Weird shadow banding issue.
I'm getting a weird shadow affect during in-engine cutscenes. Anybody else having/had this issue and know how to fix it?

Here's a screenshot; http://i.imgur.com/A3DZgsA.jpg
Ostatnio edytowany przez: Marenghi; 23 maja 2014 o 17:52
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Marlowe 25 maja 2014 o 2:48 
Try this: http://steamcommunity.com/app/245280/discussions/0/792924952635432623/#c648811768026679677

BaseEngine.ini is located in C:\Program Files (x86)\Steam\steamapps\common\Enslaved\Engine\Config

Once you've done that, save the file and set it as read-only.
- Right-click the file, and then click Properties.
- Click the General tab, clear the Read-only check box, and then click OK.

It worked for me.
Ostatnio edytowany przez: Marlowe; 25 maja 2014 o 2:54
Marenghi 29 maja 2014 o 14:08 
Holy crap, it worked. Thank you so much! I'll miss dynamic shadows, but at least the banding is gone and the game still looks great.
Marlowe 29 maja 2014 o 23:37 
Better to lose the dynamic shadows than to have all that banding.
I'm glad I helped, enjoy the game ;)
Rick 7 czerwca 2014 o 21:12 
BaseEngine.ini:

ShadowFilterQualityBias=1
ShadowTexelsPerPixel=2
bEnableVSMShadows=True (Not sure if this added anything but it doesn't hurt to add)
ShadowFilterRadius=3
ShadowDepthBias=.060

This is if you still want dynamic shadows. Looks a hell of a lot better than the games default.
Marenghi 8 czerwca 2014 o 22:39 
Do I switch LightEnvironmentShadows back to True? I'll have to try this tomorrow, thanks!
Rick 9 czerwca 2014 o 7:38 
Yeah switch it back to true. Not perfect, but the banding is all but nearly gone.
Jinx 28 kwietnia 2015 o 14:02 
I know this is like a year late, but thank you so much for that fix, Rick. It was driving me nuts
j4rgon 24 maja 2015 o 13:52 
Seconded, just picked this up on Humble Bundle sale and that shadow banding was brutal! Thanks!
OuchThatHurt 16 czerwca 2015 o 8:01 
Yeah setting LightEnvironmentShadows to false fixed the banding and flicker I got in cutsceens. Tweeking the ini file is pretty easy and that one edit fixed a big ugly in my game ty
Aryend 10 sierpnia 2015 o 9:38 
Seconded, just picked this up on Humble Bundle sale and that shadow banding was brutal! Thanks!
on the same boat

thanks for the solution! thread really was helpful :)
Ostatnio edytowany przez: Aryend; 11 sierpnia 2015 o 9:05
Bahuemac 11 sierpnia 2015 o 8:36 
I had it, but I'm already through the game, so I don't care anymore.
Eric Starbuck 14 sierpnia 2015 o 10:02 
Had the same issue. Thank you for the guide! now it runs perfectly.
orbo 14 sierpnia 2015 o 14:17 
BaseEngine.ini:

ShadowFilterQualityBias=1
ShadowTexelsPerPixel=2
bEnableVSMShadows=True (Not sure if this added anything but it doesn't hurt to add)
ShadowFilterRadius=3
ShadowDepthBias=.060

This is if you still want dynamic shadows. Looks a hell of a lot better than the games default.

Tried this, and I get bad screen shear and motion blur, which I have turned off in the options. Any suggestions, or should I just go with the solution in the other thread and have no shadows?
Aryend 14 sierpnia 2015 o 14:44 
BaseEngine.ini:

ShadowFilterQualityBias=1
ShadowTexelsPerPixel=2
bEnableVSMShadows=True (Not sure if this added anything but it doesn't hurt to add)
ShadowFilterRadius=3
ShadowDepthBias=.060

This is if you still want dynamic shadows. Looks a hell of a lot better than the games default.

Tried this, and I get bad screen shear and motion blur, which I have turned off in the options. Any suggestions, or should I just go with the solution in the other thread and have no shadows?

had the same issue. if you want no motion blur and vsync on you also have to edit it in the .ini

set these values:
UseVsync=true
MotionBlur=false
Ostatnio edytowany przez: Aryend; 14 sierpnia 2015 o 14:46
orbo 16 sierpnia 2015 o 9:34 
Worked, thanks!
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