ENSLAVED™: Odyssey to the West™ Premium Edition

ENSLAVED™: Odyssey to the West™ Premium Edition

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Weird shadow banding issue.
I'm getting a weird shadow affect during in-engine cutscenes. Anybody else having/had this issue and know how to fix it?

Here's a screenshot; http://i.imgur.com/A3DZgsA.jpg
Zuletzt bearbeitet von Prof. Bananas Goldsteinberg; 23. Mai 2014 um 17:52 Uhr
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Marlowe 25. Mai 2014 um 2:48 Uhr 
Try this: http://steamcommunity.com/app/245280/discussions/0/792924952635432623/#c648811768026679677

BaseEngine.ini is located in C:\Program Files (x86)\Steam\steamapps\common\Enslaved\Engine\Config

Once you've done that, save the file and set it as read-only.
- Right-click the file, and then click Properties.
- Click the General tab, clear the Read-only check box, and then click OK.

It worked for me.
Zuletzt bearbeitet von Marlowe; 25. Mai 2014 um 2:54 Uhr
Holy crap, it worked. Thank you so much! I'll miss dynamic shadows, but at least the banding is gone and the game still looks great.
Marlowe 29. Mai 2014 um 23:37 Uhr 
Better to lose the dynamic shadows than to have all that banding.
I'm glad I helped, enjoy the game ;)
Rick 7. Juni 2014 um 21:12 Uhr 
BaseEngine.ini:

ShadowFilterQualityBias=1
ShadowTexelsPerPixel=2
bEnableVSMShadows=True (Not sure if this added anything but it doesn't hurt to add)
ShadowFilterRadius=3
ShadowDepthBias=.060

This is if you still want dynamic shadows. Looks a hell of a lot better than the games default.
Do I switch LightEnvironmentShadows back to True? I'll have to try this tomorrow, thanks!
Rick 9. Juni 2014 um 7:38 Uhr 
Yeah switch it back to true. Not perfect, but the banding is all but nearly gone.
Jinx 28. Apr. 2015 um 14:02 Uhr 
I know this is like a year late, but thank you so much for that fix, Rick. It was driving me nuts
j4rgon 24. Mai 2015 um 13:52 Uhr 
Seconded, just picked this up on Humble Bundle sale and that shadow banding was brutal! Thanks!
Yeah setting LightEnvironmentShadows to false fixed the banding and flicker I got in cutsceens. Tweeking the ini file is pretty easy and that one edit fixed a big ugly in my game ty
Aryend 10. Aug. 2015 um 9:38 Uhr 
Ursprünglich geschrieben von j4rgon:
Seconded, just picked this up on Humble Bundle sale and that shadow banding was brutal! Thanks!
on the same boat

thanks for the solution! thread really was helpful :)
Zuletzt bearbeitet von Aryend; 11. Aug. 2015 um 9:05 Uhr
Sharisad 11. Aug. 2015 um 8:36 Uhr 
I had it, but I'm already through the game, so I don't care anymore.
Eric Starbuck 14. Aug. 2015 um 10:02 Uhr 
Had the same issue. Thank you for the guide! now it runs perfectly.
orbo 14. Aug. 2015 um 14:17 Uhr 
Ursprünglich geschrieben von Rick:
BaseEngine.ini:

ShadowFilterQualityBias=1
ShadowTexelsPerPixel=2
bEnableVSMShadows=True (Not sure if this added anything but it doesn't hurt to add)
ShadowFilterRadius=3
ShadowDepthBias=.060

This is if you still want dynamic shadows. Looks a hell of a lot better than the games default.

Tried this, and I get bad screen shear and motion blur, which I have turned off in the options. Any suggestions, or should I just go with the solution in the other thread and have no shadows?
Aryend 14. Aug. 2015 um 14:44 Uhr 
Ursprünglich geschrieben von orbo:
Ursprünglich geschrieben von Rick:
BaseEngine.ini:

ShadowFilterQualityBias=1
ShadowTexelsPerPixel=2
bEnableVSMShadows=True (Not sure if this added anything but it doesn't hurt to add)
ShadowFilterRadius=3
ShadowDepthBias=.060

This is if you still want dynamic shadows. Looks a hell of a lot better than the games default.

Tried this, and I get bad screen shear and motion blur, which I have turned off in the options. Any suggestions, or should I just go with the solution in the other thread and have no shadows?

had the same issue. if you want no motion blur and vsync on you also have to edit it in the .ini

set these values:
UseVsync=true
MotionBlur=false
Zuletzt bearbeitet von Aryend; 14. Aug. 2015 um 14:46 Uhr
orbo 16. Aug. 2015 um 9:34 Uhr 
Worked, thanks!
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