ENSLAVED™: Odyssey to the West™ Premium Edition

ENSLAVED™: Odyssey to the West™ Premium Edition

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Prof. Bananas Goldsteinberg 23 mai 2014 à 17h51
Weird shadow banding issue.
I'm getting a weird shadow affect during in-engine cutscenes. Anybody else having/had this issue and know how to fix it?

Here's a screenshot; http://i.imgur.com/A3DZgsA.jpg
Dernière modification de Prof. Bananas Goldsteinberg; 23 mai 2014 à 17h52
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Affichage des commentaires 1 à 15 sur 15
Marlowe 25 mai 2014 à 2h48 
Try this: http://steamcommunity.com/app/245280/discussions/0/792924952635432623/#c648811768026679677

BaseEngine.ini is located in C:\Program Files (x86)\Steam\steamapps\common\Enslaved\Engine\Config

Once you've done that, save the file and set it as read-only.
- Right-click the file, and then click Properties.
- Click the General tab, clear the Read-only check box, and then click OK.

It worked for me.
Dernière modification de Marlowe; 25 mai 2014 à 2h54
Prof. Bananas Goldsteinberg 29 mai 2014 à 14h08 
Holy crap, it worked. Thank you so much! I'll miss dynamic shadows, but at least the banding is gone and the game still looks great.
Marlowe 29 mai 2014 à 23h37 
Better to lose the dynamic shadows than to have all that banding.
I'm glad I helped, enjoy the game ;)
Rick 7 juin 2014 à 21h12 
BaseEngine.ini:

ShadowFilterQualityBias=1
ShadowTexelsPerPixel=2
bEnableVSMShadows=True (Not sure if this added anything but it doesn't hurt to add)
ShadowFilterRadius=3
ShadowDepthBias=.060

This is if you still want dynamic shadows. Looks a hell of a lot better than the games default.
Prof. Bananas Goldsteinberg 8 juin 2014 à 22h39 
Do I switch LightEnvironmentShadows back to True? I'll have to try this tomorrow, thanks!
Rick 9 juin 2014 à 7h38 
Yeah switch it back to true. Not perfect, but the banding is all but nearly gone.
Jinx 28 avr à 14h02 
I know this is like a year late, but thank you so much for that fix, Rick. It was driving me nuts
j4rgon 24 mai à 13h52 
Seconded, just picked this up on Humble Bundle sale and that shadow banding was brutal! Thanks!
VikingDream - OuchThatHurt 16 juin à 8h01 
Yeah setting LightEnvironmentShadows to false fixed the banding and flicker I got in cutsceens. Tweeking the ini file is pretty easy and that one edit fixed a big ugly in my game ty
Aryend 10 août à 9h38 
j4rgon a écrit :
Seconded, just picked this up on Humble Bundle sale and that shadow banding was brutal! Thanks!
on the same boat

thanks for the solution! thread really was helpful :)
Dernière modification de Aryend; 11 août à 9h05
Sharisad 11 août à 8h36 
I had it, but I'm already through the game, so I don't care anymore.
Eric Starbuck 14 août à 10h02 
Had the same issue. Thank you for the guide! now it runs perfectly.
orbo 14 août à 14h17 
Rick a écrit :
BaseEngine.ini:

ShadowFilterQualityBias=1
ShadowTexelsPerPixel=2
bEnableVSMShadows=True (Not sure if this added anything but it doesn't hurt to add)
ShadowFilterRadius=3
ShadowDepthBias=.060

This is if you still want dynamic shadows. Looks a hell of a lot better than the games default.

Tried this, and I get bad screen shear and motion blur, which I have turned off in the options. Any suggestions, or should I just go with the solution in the other thread and have no shadows?
Aryend 14 août à 14h44 
orbo a écrit :
Rick a écrit :
BaseEngine.ini:

ShadowFilterQualityBias=1
ShadowTexelsPerPixel=2
bEnableVSMShadows=True (Not sure if this added anything but it doesn't hurt to add)
ShadowFilterRadius=3
ShadowDepthBias=.060

This is if you still want dynamic shadows. Looks a hell of a lot better than the games default.

Tried this, and I get bad screen shear and motion blur, which I have turned off in the options. Any suggestions, or should I just go with the solution in the other thread and have no shadows?

had the same issue. if you want no motion blur and vsync on you also have to edit it in the .ini

set these values:
UseVsync=true
MotionBlur=false
Dernière modification de Aryend; 14 août à 14h46
orbo 16 août à 9h34 
Worked, thanks!
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