ENSLAVED™: Odyssey to the West™ Premium Edition

ENSLAVED™: Odyssey to the West™ Premium Edition

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Prof. Bananas Goldsteinberg 23 mei 2014 om 5:51nm
Weird shadow banding issue.
I'm getting a weird shadow affect during in-engine cutscenes. Anybody else having/had this issue and know how to fix it?

Here's a screenshot; http://i.imgur.com/A3DZgsA.jpg
Laatst bewerkt door Prof. Bananas Goldsteinberg; 23 mei 2014 om 5:52nm
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Marlowe 25 mei 2014 om 2:48vm 
Try this: http://steamcommunity.com/app/245280/discussions/0/792924952635432623/#c648811768026679677

BaseEngine.ini is located in C:\Program Files (x86)\Steam\steamapps\common\Enslaved\Engine\Config

Once you've done that, save the file and set it as read-only.
- Right-click the file, and then click Properties.
- Click the General tab, clear the Read-only check box, and then click OK.

It worked for me.
Laatst bewerkt door Marlowe; 25 mei 2014 om 2:54vm
Prof. Bananas Goldsteinberg 29 mei 2014 om 2:08nm 
Holy crap, it worked. Thank you so much! I'll miss dynamic shadows, but at least the banding is gone and the game still looks great.
Marlowe 29 mei 2014 om 11:37nm 
Better to lose the dynamic shadows than to have all that banding.
I'm glad I helped, enjoy the game ;)
Rick 7 jun 2014 om 9:12nm 
BaseEngine.ini:

ShadowFilterQualityBias=1
ShadowTexelsPerPixel=2
bEnableVSMShadows=True (Not sure if this added anything but it doesn't hurt to add)
ShadowFilterRadius=3
ShadowDepthBias=.060

This is if you still want dynamic shadows. Looks a hell of a lot better than the games default.
Prof. Bananas Goldsteinberg 8 jun 2014 om 10:39nm 
Do I switch LightEnvironmentShadows back to True? I'll have to try this tomorrow, thanks!
Rick 9 jun 2014 om 7:38vm 
Yeah switch it back to true. Not perfect, but the banding is all but nearly gone.
Jinx 28 apr om 2:02nm 
I know this is like a year late, but thank you so much for that fix, Rick. It was driving me nuts
j4rgon 24 mei om 1:52nm 
Seconded, just picked this up on Humble Bundle sale and that shadow banding was brutal! Thanks!
VikingDream - OuchThatHurt 16 jun om 8:01vm 
Yeah setting LightEnvironmentShadows to false fixed the banding and flicker I got in cutsceens. Tweeking the ini file is pretty easy and that one edit fixed a big ugly in my game ty
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