ENSLAVED™: Odyssey to the West™ Premium Edition
Prof. Bananas Goldsteinberg 23. kvě. 2014 v 5.51 odp.
Weird shadow banding issue.
I'm getting a weird shadow affect during in-engine cutscenes. Anybody else having/had this issue and know how to fix it?

Here's a screenshot; http://i.imgur.com/A3DZgsA.jpg
Naposledy upravil Prof. Bananas Goldsteinberg; 23. kvě. 2014 v 5.52 odp.
Zobrazeno 17 z 7 komentářů
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Marlowe 25. kvě. 2014 v 2.48 dop. 
Try this: http://steamcommunity.com/app/245280/discussions/0/792924952635432623/#c648811768026679677

BaseEngine.ini is located in C:\Program Files (x86)\Steam\steamapps\common\Enslaved\Engine\Config

Once you've done that, save the file and set it as read-only.
- Right-click the file, and then click Properties.
- Click the General tab, clear the Read-only check box, and then click OK.

It worked for me.
Naposledy upravil Marlowe; 25. kvě. 2014 v 2.54 dop.
Prof. Bananas Goldsteinberg 29. kvě. 2014 v 2.08 odp. 
Holy crap, it worked. Thank you so much! I'll miss dynamic shadows, but at least the banding is gone and the game still looks great.
Marlowe 29. kvě. 2014 v 11.37 odp. 
Better to lose the dynamic shadows than to have all that banding.
I'm glad I helped, enjoy the game ;)
Rick 7. čvn. 2014 v 9.12 odp. 
BaseEngine.ini:

ShadowFilterQualityBias=1
ShadowTexelsPerPixel=2
bEnableVSMShadows=True (Not sure if this added anything but it doesn't hurt to add)
ShadowFilterRadius=3
ShadowDepthBias=.060

This is if you still want dynamic shadows. Looks a hell of a lot better than the games default.
Prof. Bananas Goldsteinberg 8. čvn. 2014 v 10.39 odp. 
Do I switch LightEnvironmentShadows back to True? I'll have to try this tomorrow, thanks!
Rick 9. čvn. 2014 v 7.38 dop. 
Yeah switch it back to true. Not perfect, but the banding is all but nearly gone.
Jinx 28. dub. v 2.02 odp. 
I know this is like a year late, but thank you so much for that fix, Rick. It was driving me nuts
Zobrazeno 17 z 7 komentářů
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