Full video review: http://www.youtube.com/Brbteabreaktv http://www.youtube.com/watch?v=4C4ksWnjEZI
Shmups has been a genre of little innovation over the years; we see the same renditions every year with slightly more enemies, new tilesets and new gun types. The folks over at Futurlab have tried to innovate on this style of game with much success. It stays true to the roots of a Shmup while experimenting with things such as acceleration and teleportation.
Now while these innovations change how the game plays, it doesn't mean it'll suit everyone. Personally I suffer from motion sickness in some games, games such as Battlefield and Hotline Miami are prime examples, with either narrow FOV or with large amounts of moving elements. Velocity Ultra suffers from the latter, with the addition of acceleration you'll be jumping between snail crawling speeds to being able to do the Kessel Run in under 12 parsecs. This is worsened by the quite zoomed in nature of the game and how you're encouraged to use your blink ability ASAP which causes you to move to the top of the screen, only seconds later being forced to draw back, these jumps up and down across the screen are the main offenders to motion sickness. Narrow game sections are a similar affair, with sometimes 70%+ of the screen being covered in repeating tilesets.
Now if you're not a panzy like myself and can actually play more than 5 minutes without having to take a break you'll love this game, and I can say that to people who may not even be Shmup fans. It innovates enough that it can appeal to a large audience while still being a Shmup at its core with hundreds of enemies, online leaderboards and multiple weapon types. It features a great soundtrack and the cutscene art is a favourite of mine, the style it's done in is breathtaking using a small palette of green, blue and red with thick outlines is a sight for sore eyes.
The game controls well and supports keyboard + gamepad, runs at 60FPS which is always nice to see. Options while somewhat limited should not be an issue as this game seems to run well on nearly every setup. Only major complaint would be the lack of audio sliders and maybe an ability to zoom out further (though that could make certain teleportation segments slightly easier).
Check this game out it's worth the money, has lots of cool interesting things which I haven't seen in a Shmup. It's just a shame that this will be a game I won't be able to fully enjoy because of the constant acceleration and teleportation.