Take On Mars

Take On Mars

View Stats:
Gamer2456 May 7, 2016 @ 1:04am
space vehicles solar power.
In the Martian movie and real NASA space vehicles are solar power and charge through the sun over time. The space vehicles in this should be able to charge itself from the sun after a while when the battery dies.
< >
Showing 1-10 of 10 comments
perkky101 May 7, 2016 @ 2:51am 
yes i agree with you solar power charging the internal battery. on both the mobile science laboratory and the cargo truck. the scout cars are fine just running on the 02 and methane.
Humaniac Jul 10, 2016 @ 1:45pm 
Using an engin, running on the O2 and methan is a stupid idea. Real spacecrafts, if they need more power and can not carrie large solar panels using nuclear M.M.R.T.G or Hydrogen Battareys. Methane and oxygen is too expensive resources to burn it in engins.. Small vihecal must be at accumulator battery. Large - at hydrogen reactor. (Installing 3 ballons: hydrogen, oxygen and empty. In process we have electricity + water)
Gamer2456 Jul 11, 2016 @ 11:02am 
Here NASA design for manned rover with solar and nuclear on it. The solar for short distance trips and nuclear for long distant travel as back up. I think design like this is a perfect idea because it give you two power sources instead of one.
https://www.youtube.com/watch?v=nPSbOsOJ9Ro
Humaniac Jul 12, 2016 @ 1:02am 
Originally posted by gamer2456:
Here NASA design for manned rover with solar and nuclear on it. The solar for short distance trips and nuclear for long distant travel as back up. I think design like this is a perfect idea because it give you two power sources instead of one.
https://www.youtube.com/watch?v=nPSbOsOJ9Ro

Agreed! Also, all vehicalls must have a power socket to connect them to base powergrid and recharge acc-s
Draconas Jul 20, 2016 @ 1:23pm 
Was just thinking of this actually

relying on combustable fuels is kinda stupid for a main power source, the emergency battery speed reduction is also kinda dumb.

how about in vehicles, we can customize how the energy gets used?

use batteries before fuel? yes/no
speed reduction on battery use? yes/no
recharge batteries with fuel? yes/no (if yes, add a charge limit?)

then add a charging port or some sort of near field charging pad and when you park on it, your vehicle charges
Humaniac Jul 29, 2016 @ 9:28am 
U can make like german submarine XXI class ))) Main power is electricity, and a diesel engin is a support power source. His underwater speed from acc`s is much more diesel on the surface.
I think, large vehicles must use batteries first (at full speed), and if empty - recharge from hydrogen reactor (oxygen + hydragen = power + water). and a power recharge port must be too.. )) sorry for my english )))
Last edited by Humaniac; Jul 29, 2016 @ 9:29am
sybersmoke Aug 10, 2016 @ 12:15pm 
Originally posted by Draconas:
Was just thinking of this actually

relying on combustable fuels is kinda stupid for a main power source, the emergency battery speed reduction is also kinda dumb.

how about in vehicles, we can customize how the energy gets used?

use batteries before fuel? yes/no
speed reduction on battery use? yes/no
recharge batteries with fuel? yes/no (if yes, add a charge limit?)

then add a charging port or some sort of near field charging pad and when you park on it, your vehicle charges

Ahem...the answer to this is "Gameplay"! Why make us use a fuel that we have to produce when we could use battries and such. Well simply put it is to drive gameplay. To use a faster vehicle, you need to invest time and energy into making the resource it needs to run.

Second, In The Martian, the batteries on the rover were not charged quickly. As stated he would drive for as long as possible, then during the day charge the batteries. The process took hours, would you honestly tell me that you would be willing to drive across the map, then wait hours with the game active so you could drive back? When all you really needed was to swap a canister of methane or O2 and be on your way.

Third, an RTG is a little different than saying it is Nuclear power. An RTG works by taking a Radioactive Isotop and using the heat generated by it's decay to generate power. Sadly RTG's do not have good effeciency. And while the MMRTG can put out 125 Watts of electricity at peak (when it is built) as the isotope decays and the thermo couples are used, power output decreases.

Finally the Isotopes to make the MMRTG do not grow on trees. In fact NASA has an issue right now since the current reserve of Plutonium 238 of suficient quality (they have not degraded past a certain point) is only enough to make three more units. Facilities are being made to make more, but those are years away from completion...so I would not depend on MMRTS in the near future.

So for the purposes of a game, I think fuel is a reasonable trade off compared to more realastic methods. Shoot even a Hydrogen Fuel Cell would still need H and O2 to provide the needed power. In this case your just converting Watts into chemical storge to be used later as it returns to energy for propultion.
Last edited by sybersmoke; Aug 10, 2016 @ 12:19pm
Draconas Aug 10, 2016 @ 1:36pm 
Originally posted by sybersmoke:
Originally posted by Draconas:
Was just thinking of this actually

relying on combustable fuels is kinda stupid for a main power source, the emergency battery speed reduction is also kinda dumb.

how about in vehicles, we can customize how the energy gets used?

use batteries before fuel? yes/no
speed reduction on battery use? yes/no
recharge batteries with fuel? yes/no (if yes, add a charge limit?)

then add a charging port or some sort of near field charging pad and when you park on it, your vehicle charges



Second, In The Martian, the batteries on the rover were not charged quickly. As stated he would drive for as long as possible, then during the day charge the batteries. The process took hours, would you honestly tell me that you would be willing to drive across the map, then wait hours with the game active so you could drive back? When all you really needed was to swap a canister of methane or O2 and be on your way.

in TKOM there's a spawnable item called a battery :V you mean to tell me that I cannot have hotswappable batteries for the buggy, while I have extras being charged at home?

In fact, in space engineers, ive always had in some way shape or form, a battery operated vehicle, even in the extreme scenario that those cells were depleted, there was an emergency reactor to either limp home or (badly) charge the cells enough to get home, but batteries were always a primary source of power to me, not non-renewable fuels.
sybersmoke Aug 10, 2016 @ 11:41pm 
Originally posted by Draconas:
Originally posted by sybersmoke:



Second, In The Martian, the batteries on the rover were not charged quickly. As stated he would drive for as long as possible, then during the day charge the batteries. The process took hours, would you honestly tell me that you would be willing to drive across the map, then wait hours with the game active so you could drive back? When all you really needed was to swap a canister of methane or O2 and be on your way.

in TKOM there's a spawnable item called a battery :V you mean to tell me that I cannot have hotswappable batteries for the buggy, while I have extras being charged at home?

In fact, in space engineers, ive always had in some way shape or form, a battery operated vehicle, even in the extreme scenario that those cells were depleted, there was an emergency reactor to either limp home or (badly) charge the cells enough to get home, but batteries were always a primary source of power to me, not non-renewable fuels.

It depends on if that battery is just meant to be a prop or a component in something. Heck it may be a hold over item from the probe gameplay. So for manned it is just there. Not to mention you would need a lot of cells of that sizr to offer any appreciable power.

And as you well know, this is not Space Engineers. The developers have their idea for the game and that is that. Well unlss you want to mod the game.
Draconas Aug 11, 2016 @ 1:49am 
Originally posted by sybersmoke:
Originally posted by Draconas:

in TKOM there's a spawnable item called a battery :V you mean to tell me that I cannot have hotswappable batteries for the buggy, while I have extras being charged at home?

In fact, in space engineers, ive always had in some way shape or form, a battery operated vehicle, even in the extreme scenario that those cells were depleted, there was an emergency reactor to either limp home or (badly) charge the cells enough to get home, but batteries were always a primary source of power to me, not non-renewable fuels.

It depends on if that battery is just meant to be a prop or a component in something. Heck it may be a hold over item from the probe gameplay. So for manned it is just there. Not to mention you would need a lot of cells of that sizr to offer any appreciable power.

And as you well know, this is not Space Engineers. The developers have their idea for the game and that is that. Well unlss you want to mod the game.

I didnt say it was space engineers :V
< >
Showing 1-10 of 10 comments
Per page: 1530 50